pir-serious-game-ethics/mini-game/scenes/decor/ForegroundSprite.tscn

38 lines
1.2 KiB
Text

[gd_scene load_steps=6 format=2]
[ext_resource path="res://mini-game/ressources/backgrounds/road3.png" type="Texture" id=1]
[ext_resource path="res://mini-game/scenes/decor/ForegroundSprite.gd" type="Script" id=2]
[ext_resource path="res://mini-game/ressources/backgrounds/road.png" type="Texture" id=3]
[sub_resource type="Shader" id=1]
code = "shader_type canvas_item;
uniform float scroll_speed;
void fragment(){
vec2 u = UV;
u.x += scroll_speed*TIME;
vec4 color = texture(TEXTURE,u);
COLOR = color;
}
"
[sub_resource type="ShaderMaterial" id=2]
shader = SubResource( 1 )
shader_param/scroll_speed = 0.0
[node name="ForegroundSprite" type="Sprite"]
material = SubResource( 2 )
texture = ExtResource( 1 )
offset = Vector2( 960, 540 )
script = ExtResource( 2 )
__meta__ = {
"_editor_description_": ""
}
textures = [ ExtResource( 1 ), ExtResource( 3 ) ]
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
position = Vector2( 1930, 540 )
[connection signal="viewport_entered" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_viewport_entered"]
[connection signal="viewport_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_viewport_exited"]