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2 commits
05ccbb9c5c
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75eb918bfa
| Author | SHA1 | Date | |
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| 75eb918bfa | |||
| f8a8cc959d |
11 changed files with 155 additions and 8 deletions
1
mini-game/ressources/sounds/LICENCE
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1
mini-game/ressources/sounds/LICENCE
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@ -0,0 +1 @@
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kenney interface sounds
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BIN
mini-game/ressources/sounds/error_006.wav
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BIN
mini-game/ressources/sounds/error_006.wav
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Binary file not shown.
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mini-game/ressources/sounds/error_006.wav.import
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21
mini-game/ressources/sounds/error_006.wav.import
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@ -0,0 +1,21 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/error_006.wav-438e664d4aa9fd9a3094b65b6b14697e.sample"
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[deps]
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source_file="res://mini-game/ressources/sounds/error_006.wav"
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dest_files=[ "res://.import/error_006.wav-438e664d4aa9fd9a3094b65b6b14697e.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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BIN
mini-game/ressources/sounds/select_006.wav
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BIN
mini-game/ressources/sounds/select_006.wav
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Binary file not shown.
21
mini-game/ressources/sounds/select_006.wav.import
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21
mini-game/ressources/sounds/select_006.wav.import
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@ -0,0 +1,21 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/select_006.wav-751a8b3f8c877e8e8de092e911ac7aaf.sample"
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[deps]
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source_file="res://mini-game/ressources/sounds/select_006.wav"
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dest_files=[ "res://.import/select_006.wav-751a8b3f8c877e8e8de092e911ac7aaf.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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BIN
mini-game/ressources/sprites/plus1.png
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BIN
mini-game/ressources/sprites/plus1.png
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Binary file not shown.
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After Width: | Height: | Size: 2.3 KiB |
34
mini-game/ressources/sprites/plus1.png.import
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34
mini-game/ressources/sprites/plus1.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/plus1.png-cc79269c0c50fcad6d2e64ff1f8fd09b.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://mini-game/ressources/sprites/plus1.png"
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dest_files=[ "res://.import/plus1.png-cc79269c0c50fcad6d2e64ff1f8fd09b.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -27,6 +27,9 @@ var au_sol = true
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var current_lives = max_lives
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onready var animation = $AnimatedSprite
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onready var bonus_texture = $BonusControl/TextureRect
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onready var bonus_tween = $BonusControl/Tween
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onready var bonus_timer = $BonusControl/Timer
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signal hit()
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signal die()
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@ -74,11 +77,11 @@ func start():
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func stop():
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hide()
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bonus_texture.modulate = Color(1, 1, 1, 0)
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player_enabled = false
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func hit():
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print("hit")
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current_lives -= 1
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if current_lives > 0:
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emit_signal("hit")
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@ -87,7 +90,21 @@ func hit():
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emit_signal("die")
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func play_bonus_anim():
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bonus_texture.show()
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bonus_tween.stop_all()
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bonus_timer.stop()
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bonus_tween.interpolate_property(bonus_texture, "modulate", null, Color(1, 1, 1, 1), 0.3, Tween.TRANS_CUBIC, Tween.EASE_IN_OUT)
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bonus_tween.start()
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bonus_timer.start()
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func bonus():
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print("bonus")
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play_bonus_anim()
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emit_signal("score")
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func _on_Timer_timeout() -> void:
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bonus_tween.stop_all()
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bonus_tween.interpolate_property(bonus_texture, "modulate", null, Color(1, 1, 1, 0), 0.3, Tween.TRANS_CUBIC, Tween.EASE_IN_OUT)
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bonus_tween.start()
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@ -1,4 +1,4 @@
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[gd_scene load_steps=25 format=2]
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[gd_scene load_steps=26 format=2]
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[ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_run7.png" type="Texture" id=1]
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[ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_run5.png" type="Texture" id=2]
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@ -21,6 +21,7 @@
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[ext_resource path="res://mini-game/ressources/sprites/player/man/6.png" type="Texture" id=19]
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[ext_resource path="res://mini-game/ressources/sprites/player/man/7.png" type="Texture" id=20]
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[ext_resource path="res://mini-game/ressources/sprites/player/man/9_1.png" type="Texture" id=21]
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[ext_resource path="res://mini-game/ressources/sprites/plus1.png" type="Texture" id=22]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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@ -72,5 +73,30 @@ position = Vector2( -0.0400658, 9.23466 )
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scale = Vector2( 0.609429, 0.281311 )
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shape = SubResource( 3 )
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[node name="BonusControl" type="Control" parent="."]
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margin_right = 40.0
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margin_bottom = 40.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="TextureRect" type="TextureRect" parent="BonusControl"]
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margin_left = -10.7864
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margin_top = -26.3001
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margin_right = 10.2136
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margin_bottom = -11.3001
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texture = ExtResource( 22 )
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expand = true
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stretch_mode = 6
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Tween" type="Tween" parent="BonusControl"]
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[node name="Timer" type="Timer" parent="BonusControl"]
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wait_time = 1.5
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[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]
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[connection signal="body_exited" from="Area2D" to="." method="_on_Area2D_body_exited"]
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[connection signal="timeout" from="BonusControl/Timer" to="." method="_on_Timer_timeout"]
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@ -5,15 +5,21 @@ export var type := "bonus" setget , get_type
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export var scroll_speed = 9
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onready var sprite = $Sprite
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onready var notifier = $notifier
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onready var audio_stream = $AudioStreamPlayer
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onready var timer = $Timer
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var malus_sound = preload("res://mini-game/ressources/sounds/error_006.wav")
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var bonus_sound = preload("res://mini-game/ressources/sounds/select_006.wav")
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var picked_up := false
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func _ready():
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sprite.texture = sprite_texture
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notifier.connect("screen_exited", self, "_on_screen_exited")
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func _on_screen_exited():
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func _on_notifier_screen_exited() -> void:
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if not picked_up:
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queue_free()
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@ -30,7 +36,14 @@ func move():
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func pickup():
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queue_free()
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picked_up = true
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timer.start()
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sprite.hide()
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if type == "bonus":
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audio_stream.stream = bonus_sound
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elif type == "malus":
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audio_stream.stream = malus_sound
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audio_stream.play()
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func _on_Area2D_body_entered(body: Node) -> void:
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@ -40,3 +53,7 @@ func _on_Area2D_body_entered(body: Node) -> void:
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body.bonus()
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elif type == "malus":
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body.hit()
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func _on_AudioStreamPlayer_finished() -> void:
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queue_free()
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@ -20,5 +20,15 @@ scale = Vector2( 0.202437, 0.202437 )
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shape = SubResource( 1 )
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[node name="notifier" type="VisibilityNotifier2D" parent="."]
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position = Vector2( 100, 0 )
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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[node name="Timer" type="Timer" parent="."]
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wait_time = 3.0
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one_shot = true
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[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]
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[connection signal="screen_exited" from="notifier" to="." method="_on_notifier_screen_exited"]
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[connection signal="finished" from="AudioStreamPlayer" to="." method="_on_AudioStreamPlayer_finished"]
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[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
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