Commented the code in a better way
This commit is contained in:
parent
00c6b98355
commit
169773c92d
1 changed files with 12 additions and 1 deletions
13
tests.py
13
tests.py
|
@ -29,6 +29,7 @@ class Obstacle: # define all obstacles
|
|||
self.position = position
|
||||
self.width = width
|
||||
|
||||
highscore = 0
|
||||
|
||||
# define all obstacles
|
||||
|
||||
|
@ -95,6 +96,12 @@ while program_Running:
|
|||
win.blit(ground, (groundCount, posGround)) # Displays the ground WILL NEED TO BE ADJUSTED WITH THE SPRITE AND TO BE LOOPED
|
||||
win.blit(walkSprite[(walkCount % 18)//3], (posPlayer, posy)) # Displays the caracter WILL NEED TO BE ADJUSTED WITH THE SPRITE
|
||||
|
||||
scoreText = smallFont.render(str(walkCount), False, (255, 0, 0))
|
||||
win.blit(scoreText, (430, 0))
|
||||
|
||||
highScoreText = smallFont.render(str(highscore), False, (255, 0, 0))
|
||||
win.blit(highScoreText, (30, 0))
|
||||
|
||||
for i in range(0, 6): # Checks across every Obstacle
|
||||
if obstacles[i].position < 500: # if it is in the FOV
|
||||
|
||||
|
@ -135,7 +142,11 @@ while program_Running:
|
|||
if groundCount <= -641:
|
||||
groundCount = 0
|
||||
|
||||
# THe two texts when you lose
|
||||
if walkCount > highscore:
|
||||
highscore = walkCount
|
||||
|
||||
|
||||
# The two texts when you lose
|
||||
lostText = bigFont.render('YOU LOST', False, (255, 0, 0))
|
||||
lostText2 = smallFont.render("Press Spacebar to replay", False, (255, 0, 0))
|
||||
|
||||
|
|
Loading…
Reference in a new issue