From 169773c92dfb507191affa224c7b1bbef73c45ed Mon Sep 17 00:00:00 2001 From: rlacroix Date: Wed, 29 Jul 2020 11:26:10 +0200 Subject: [PATCH] Commented the code in a better way --- tests.py | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/tests.py b/tests.py index 907938d..eb1932e 100644 --- a/tests.py +++ b/tests.py @@ -29,6 +29,7 @@ class Obstacle: # define all obstacles self.position = position self.width = width +highscore = 0 # define all obstacles @@ -95,6 +96,12 @@ while program_Running: win.blit(ground, (groundCount, posGround)) # Displays the ground WILL NEED TO BE ADJUSTED WITH THE SPRITE AND TO BE LOOPED win.blit(walkSprite[(walkCount % 18)//3], (posPlayer, posy)) # Displays the caracter WILL NEED TO BE ADJUSTED WITH THE SPRITE + scoreText = smallFont.render(str(walkCount), False, (255, 0, 0)) + win.blit(scoreText, (430, 0)) + + highScoreText = smallFont.render(str(highscore), False, (255, 0, 0)) + win.blit(highScoreText, (30, 0)) + for i in range(0, 6): # Checks across every Obstacle if obstacles[i].position < 500: # if it is in the FOV @@ -135,7 +142,11 @@ while program_Running: if groundCount <= -641: groundCount = 0 - # THe two texts when you lose + if walkCount > highscore: + highscore = walkCount + + + # The two texts when you lose lostText = bigFont.render('YOU LOST', False, (255, 0, 0)) lostText2 = smallFont.render("Press Spacebar to replay", False, (255, 0, 0))