Processeur/Processeur.srcs/sources_1/new/ScreenSystem.vhd

129 lines
3.5 KiB
VHDL

----------------------------------------------------------------------------------
-- Company:
-- Engineer:
--
-- Create Date: 28.06.2021 17:27:26
-- Design Name:
-- Module Name: ScreenSystem - Behavioral
-- Project Name:
-- Target Devices:
-- Tool Versions:
-- Description:
--
-- Dependencies:
--
-- Revision:
-- Revision 0.01 - File Created
-- Additional Comments:
--
----------------------------------------------------------------------------------
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use work.ScreenProperties.all;
-- Uncomment the following library declaration if using
-- arithmetic functions with Signed or Unsigned values
--use IEEE.NUMERIC_STD.ALL;
-- Uncomment the following library declaration if instantiating
-- any Xilinx leaf cells in this code.
--library UNISIM;
--use UNISIM.VComponents.all;
entity ScreenSystem is
Port ( vgaRed : out STD_LOGIC_VECTOR (3 downto 0);
vgaBlue : out STD_LOGIC_VECTOR (3 downto 0);
vgaGreen : out STD_LOGIC_VECTOR (3 downto 0);
Hsync : out STD_LOGIC;
Vsync : out STD_LOGIC;
btnC : in STD_LOGIC;
CLK : in STD_LOGIC
);
end ScreenSystem;
architecture Behavioral of ScreenSystem is
component VGAControler is
Port ( VGA_RED : out STD_LOGIC_VECTOR (3 downto 0);
VGA_BLUE : out STD_LOGIC_VECTOR (3 downto 0);
VGA_GREEN : out STD_LOGIC_VECTOR (3 downto 0);
VGA_HS : out STD_LOGIC;
VGA_VS : out STD_LOGIC;
X : out X_T;
Y : out Y_T;
PIXEL_ON : in STD_LOGIC;
CLK : in STD_LOGIC;
RST : in STD_LOGIC);
end component;
component clk_wiz_0
port
(-- Clock in ports
clk_in1 : in std_logic;
-- Clock out ports
clk_out1 : out std_logic
);
end component;
component Ecran is
Port ( CLK : in STD_LOGIC;
RST : in STD_LOGIC;
Data_Av : in STD_LOGIC;
Data_IN : in STD_LOGIC_VECTOR (0 to 6);
X : in X_T;
Y : in Y_T;
OUT_ON : out STD_LOGIC);
end component;
signal my_X : X_T := 0;
signal my_Y : Y_T := 0;
signal my_PIXEL_ON : STD_LOGIC := '0';
signal my_CLK : STD_LOGIC := '0';
signal RST : STD_LOGIC;
begin
instanceVGA : VGAControler
port map( VGA_RED => vgaRed,
VGA_BLUE => vgaBlue,
VGA_GREEN => vgaGreen,
VGA_HS => Hsync,
VGA_VS => Vsync,
X => my_X,
Y => my_Y,
PIXEL_ON => my_PIXEL_ON,
CLK => my_CLK,
RST => RST);
clk_wiz_0_inst : clk_wiz_0
port map (
clk_in1 => CLK,
clk_out1 => my_CLK
);
instance_Ecran : Ecran
port map ( CLK => CLK,
RST => RST,
Data_Av => '0',
Data_IN => "0000000",
X => my_X,
Y => my_Y,
OUT_ON => my_PIXEL_ON);
-- Gestion du RST (inversion d'état)
RST <= '1' when btnC = '0' else
'0';
end Behavioral;