Projet_VictorAvecUnK/app/src/Terrarium.cpp

57 line
1,023 B
C++

//
// Created by Victor Le Roch on 20/05/2020.
//
#include "../include/Terrarium.h"
#include "../../core_simulation.h"
Terrarium::Terrarium(int id) : id(id),
radState(LOW), tapState(LOW){}
int Terrarium::getRadState() const {
return radState;
}
void Terrarium::setRadState(int radState) {
Terrarium::radState = radState;
}
int Terrarium::getTapState() const {
return tapState;
}
void Terrarium::setTapState(int tapState) {
Terrarium::tapState = tapState;
}
int Terrarium::getNextState() const {
return NextState;
}
void Terrarium::setNextState(int nextState) {
NextState = nextState;
}
int Terrarium::getPrevState() const {
return PrevState;
}
void Terrarium::setPrevState(int prevState) {
PrevState = prevState;
}
int Terrarium::getOkState() const {
return OKState;
}
void Terrarium::setOkState(int okState) {
OKState = okState;
}
int Terrarium::getBackState() const {
return BackState;
}
void Terrarium::setBackState(int backState) {
BackState = backState;
}