Fin de l'obj2

This commit is contained in:
Yohan Simard 2020-05-11 11:02:58 +02:00
parent e77da1ef0e
commit c451eac6cd
3 changed files with 51 additions and 32 deletions

View file

@ -157,22 +157,6 @@
<Bp>
<Number>0</Number>
<Type>0</Type>
<LineNumber>31</LineNumber>
<EnabledFlag>1</EnabledFlag>
<Address>134221080</Address>
<ByteObject>0</ByteObject>
<HtxType>0</HtxType>
<ManyObjects>0</ManyObjects>
<SizeOfObject>0</SizeOfObject>
<BreakByAccess>0</BreakByAccess>
<BreakIfRCount>1</BreakIfRCount>
<Filename>.\Src\principal.c</Filename>
<ExecCommand></ExecCommand>
<Expression>\\CHTI\Src/principal.c\31</Expression>
</Bp>
<Bp>
<Number>1</Number>
<Type>0</Type>
<LineNumber>0</LineNumber>
<EnabledFlag>0</EnabledFlag>
<Address>134218136</Address>
@ -201,7 +185,7 @@
<Ww>
<count>2</count>
<WinNumber>1</WinNumber>
<ItemText>counters</ItemText>
<ItemText>counters,0x0A</ItemText>
</Ww>
</WatchWindow1>
<MemoryWindow1>
@ -232,7 +216,7 @@
<AscS3>0</AscS3>
<aSer3>0</aSer3>
<eProf>0</eProf>
<aLa>0</aLa>
<aLa>1</aLa>
<aPa1>0</aPa1>
<AscS4>0</AscS4>
<aSer4>0</aSer4>
@ -257,8 +241,33 @@
<LogicAnalyzers>
<Wi>
<IntNumber>0</IntNumber>
<FirstString>((portb &amp; 0x00000002) &gt;&gt; 1 &amp; 0x2) &gt;&gt; 1</FirstString>
<SecondString>FF000000000000000000000000000000E0FFEF400100000000000000000000000000000028706F7274622026203078303030303030303229203E3E2031000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000100000001000000000000000000F03F0700000000000000000000000000000000000000401E0008</SecondString>
<FirstString>`counters[0]</FirstString>
<SecondString>008000000000000000000000000000000000354000000000000000000000000000000000636F756E746572735B305D0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000700000001000000555555555555C53F1800000000000000000000000000000000000000180D0008</SecondString>
</Wi>
<Wi>
<IntNumber>1</IntNumber>
<FirstString>`counters[1]</FirstString>
<SecondString>000080000000000000000000000000000000354000000000000000000000000000000000636F756E746572735B315D0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000700000002000000555555555555C53F1800000000000000000000000000000000000000180D0008</SecondString>
</Wi>
<Wi>
<IntNumber>2</IntNumber>
<FirstString>`counters[2]</FirstString>
<SecondString>000000000000000000000000000000000000354000000000000000000000000000000000636F756E746572735B325D0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000700000003000000555555555555C53F1800000000000000000000000000000000000000180D0008</SecondString>
</Wi>
<Wi>
<IntNumber>3</IntNumber>
<FirstString>`counters[3]</FirstString>
<SecondString>FF0000000000000000000000000000000000354000000000000000000000000000000000636F756E746572735B335D0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000700000004000000555555555555C53F1800000000000000000000000000000000000000180D0008</SecondString>
</Wi>
<Wi>
<IntNumber>4</IntNumber>
<FirstString>`counters[4]</FirstString>
<SecondString>008000000000000000000000000000000000354000000000000000000000000000000000636F756E746572735B345D0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000700000005000000555555555555C53F1800000000000000000000000000000000000000180D0008</SecondString>
</Wi>
<Wi>
<IntNumber>5</IntNumber>
<FirstString>`counters[5]</FirstString>
<SecondString>000080000000000000000000000000000000354000000000000000000000000000000000636F756E746572735B355D0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000700000006000000545555555555C53F1800000000000000000000000000000000000000180D0008</SecondString>
</Wi>
</LogicAnalyzers>
<DebugDescription>

View file

@ -16,11 +16,11 @@ dft proc
mov r9, #0 ; r9 = resultat reel
mov r12, #0 ; r10 = resultat imaginaire
deb_somme ldrh r6, [r0, r4, LSL #1] ; r6 = x[i], LSL #1 pour faire x2 car chaque valeur est sur 2 octets | format 16.0
deb_somme ldrh r6, [r0, r4, LSL #1] ; r6 = x[i], LSL #1 pour faire x2 car chaque valeur est sur 2 octets | format 4.12
ldrsh r7, [r2, r5, LSL #1] ; r7 = cos [ik%N] | format 1.15
ldrsh r8, [r3, r5, LSL #1] ; r8 = sin [ik%N] | format 1.15
mla r9, r6, r7, r9 ; r9 += x[i] * cos[ik%n] | format 17.15
mla r12, r6, r8, r12 ; r10 += x[i] * sin[ik%n] | format 17.15
mla r9, r6, r7, r9 ; r9 += x[i] * cos[ik%n] | format 5.27
mla r12, r6, r8, r12 ; r10 += x[i] * sin[ik%n] | format 5.27
add r5, r1 ; r5 = (i-1)k + k
and r5, #N-1 ; r5 = r5 % 64
@ -30,8 +30,8 @@ deb_somme ldrh r6, [r0, r4, LSL #1] ; r6 = x[i], LSL #1 pour faire x2 car chaqu
; etat des registres : r0 = x, r1 = k, r9 = Re, r10 = Im, autres libres
smull r2, r0, r9, r9 ; (r2,r0) = Re(k)² | format : 34.30
smlal r2, r0, r12, r12 ; (r2,r0) = Re(k)² + Im(k)² | format : 34.30
smull r2, r0, r9, r9 ; (r2,r0) = Re(k)² | format : 10.54
smlal r2, r0, r12, r12 ; (r2,r0) = Re(k)² + Im(k)² | format : 10.54 -> r0 est en 10.22
pop {r4, r5, r6, r7, r8, r9}
bx lr

View file

@ -1,9 +1,12 @@
#include "gassp72.h"
#include "stdlib.h"
#define NB_JOUEURS 6
#define TYPE_SIGNAL 0x33
const int SYSTICK_PER = 5*72000;
const int N = 64;
const int M2TIR = 985661;
// Fe = 320 kHz donc pasFreq = 5 kHz
// F1 = 85 kHz -> k = 17
@ -12,14 +15,14 @@ const int N = 64;
// F4 = 100 kHz -> k = 20
// F5 = 115 kHz -> k = 23
// F6 = 120 kHz -> k = 24
const int kFreq[6] = {17, 18, 19, 20, 23, 24};
const int kFreq[NB_JOUEURS] = {17, 18, 19, 20, 23, 24};
int dft(unsigned short *sig, int k);
unsigned short *bufferDMA;
int counters[6];
int debug_result[6];
const int M2TIR = 10000;
int counters[NB_JOUEURS];
int debug_result[NB_JOUEURS];
int scores[NB_JOUEURS];
int time = 0;
@ -29,11 +32,14 @@ void callbackTimer(void) {
Start_DMA1(64);
Wait_On_End_Of_DMA1();
Stop_DMA1;
for (int i = 0; i < 6; ++i) {
for (int i = 0; i < NB_JOUEURS; ++i) {
int k = kFreq[i];
debug_result[i] = dft(bufferDMA, k);
if (debug_result[i] > M2TIR) {
++counters[i];
if (counters[i] == 3) {
++scores[i];
}
} else {
counters[i] = 0;
}
@ -44,6 +50,10 @@ void callbackTimer(void) {
int main(void) {
bufferDMA = malloc(N * sizeof(short));
for (int i = 0; i < NB_JOUEURS; ++i) {
counters[i] = 0;
scores[i] = 0;
}
// activation de la PLL qui multiplie la fréquence du quartz par 9
CLOCK_Configure();
@ -55,7 +65,7 @@ int main(void) {
GPIO_Configure(GPIOB, 14, OUTPUT, OUTPUT_PPULL);
// activation ADC, sampling time 1us
Init_TimingADC_ActiveADC_ff( ADC1, 72 );
Init_TimingADC_ActiveADC_ff( ADC1, TYPE_SIGNAL );
Single_Channel_ADC( ADC1, 2 );
// Déclenchement ADC par timer2, periode (72MHz/320kHz)ticks
Init_Conversion_On_Trig_Timer_ff( ADC1, TIM2_CC2, 225 );