pir-serious-game-ethics/mini-game/scenes/decor/scoreUI.gd
2021-05-05 18:33:03 +02:00

18 lines
260 B
GDScript

extends Control
onready var label := $MarginContainer/Label
var game_mode
func update_score(score: int):
label.text = String(score)
func start(initial_score: int):
update_score(initial_score)
show()
func init(mode: String):
game_mode = mode
hide()