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- [gd_scene load_steps=6 format=2]
-
- [ext_resource path="res://mini-game/scenes/decor/foreground.gd" type="Script" id=1]
- [ext_resource path="res://mini-game/ressources/backgrounds/road3.png" type="Texture" id=2]
-
- [sub_resource type="Shader" id=1]
- code = "shader_type canvas_item;
-
- uniform float scroll_speed;
-
- void fragment(){
- vec2 u = UV;
- u.x += scroll_speed*TIME;
- vec4 color = texture(TEXTURE,u);
- COLOR = color;
- }
- "
-
- [sub_resource type="ShaderMaterial" id=2]
- shader = SubResource( 1 )
- shader_param/scroll_speed = 0.0
-
- [sub_resource type="RectangleShape2D" id=3]
- extents = Vector2( 958.398, 78.6175 )
-
- [node name="foreground" type="Node2D"]
- pause_mode = 2
- script = ExtResource( 1 )
-
- [node name="TextureRect" type="TextureRect" parent="."]
- material = SubResource( 2 )
- margin_right = 1920.0
- margin_bottom = 1080.0
- texture = ExtResource( 2 )
- stretch_mode = 2
- __meta__ = {
- "_edit_use_anchors_": false,
- "_editor_description_": ""
- }
-
- [node name="StaticBody2D" type="StaticBody2D" parent="."]
-
- [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
- position = Vector2( 960, 1080 )
- shape = SubResource( 3 )
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