pir-serious-game-ethics/mini-game/scenes/decor/scoreUI.gd

14 lines
232 B
GDScript

extends Control
onready var label : Label = $MarginContainer/Label
func _ready():
Signals.connect("update_score",self,"update_score")
func update_score(score: int):
label.text = String(score)
func init():
update_score(0)