97 lines
3.3 KiB
GDScript
97 lines
3.3 KiB
GDScript
extends "res://util/StatsHandler.gd"
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onready var progress_container = $VBoxContainer/Control/RecapContainer/MarginContainer/Panel/MarginContainer/VBoxContainer/MarginContainer/GaugesContainer
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onready var choices_container = $VBoxContainer/MarginContainer/MarginContainer/HBoxContainer2
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onready var main_container = $VBoxContainer/Control
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onready var main_tween = $VBoxContainer/Control/Tween
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onready var recap_container = $VBoxContainer/Control/RecapContainer
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onready var characters_container = $VBoxContainer/Control/CharactersContainer
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onready var gauges_timer = $GaugesTimer
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onready var choices_timer = $ChoicesTimer
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var shown_gauge_index = 0
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var shown_choice_index = 0
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func _ready():
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progress_container.connect("mouse_entered", self, '_on_mouse_entered')
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progress_container.connect("mouse_exited", self, '_on_mouse_exited')
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_set_characters_relations()
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print(gauges_values)
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print(relations_values)
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print(choices_values)
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gauges_timer.start()
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# Do not wait to show the first choice
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_on_ChoicesTimer_timeout()
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choices_timer.start()
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_play_start_animation()
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func _play_start_animation():
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main_tween.interpolate_property(recap_container, "rect_position", Vector2(0, recap_container.rect_size.y/3), Vector2(0, 0), 0.8, Tween.TRANS_CUBIC, Tween.EASE_IN_OUT)
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main_tween.interpolate_property(recap_container, "modulate", Color(1, 1, 1, 0), Color(1, 1, 1, 1), 0.8, Tween.TRANS_CUBIC, Tween.EASE_IN_OUT)
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_setup_character_animation(characters_container.get_child(0), true)
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_setup_character_animation(characters_container.get_child(2), false)
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main_tween.start()
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func _setup_character_animation(character: Control, is_left: bool):
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var delay = 0.3 if is_left else 0.5
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var x_pos = character.rect_position.x - character.rect_size.x/3 if is_left else character.rect_position.x + character.rect_size.x/3
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character.modulate = Color(1, 1, 1, 0)
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main_tween.interpolate_property(character, "modulate", Color(1, 1, 1, 0), Color(1, 1, 1, 1), 0.8, Tween.TRANS_CUBIC, Tween.EASE_IN_OUT, delay)
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main_tween.interpolate_property(character, "rect_position", Vector2(x_pos, character.rect_position.y), character.rect_position, 0.8, Tween.TRANS_CUBIC, Tween.EASE_IN_OUT, delay)
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func _on_mouse_exited():
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main_container.move_child(recap_container, 0)
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func _on_mouse_entered():
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# Make sure the recap is behind the characters
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# This allows showing the infobox above the recap
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main_container.move_child(recap_container, 1)
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func _set_characters_relations():
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for i in range(0, relations_values.size()):
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var child_index = i
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# take the spacer into account
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if i >= 1:
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child_index += 1
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characters_container.get_child(child_index).relation = relations_values[i]
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func _on_GaugesTimer_timeout() -> void:
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var c = progress_container.get_child(shown_gauge_index)
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c.progress = gauges_values[shown_gauge_index]
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shown_gauge_index += 1
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if shown_gauge_index >= progress_container.get_child_count():
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gauges_timer.stop()
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func _on_ChoicesTimer_timeout() -> void:
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# take spacers into account
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var c = choices_container.get_child(shown_choice_index * 2)
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if shown_choice_index < choices_values.size():
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c.choice = int(choices_values[shown_choice_index / 2])
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shown_choice_index += 1
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if shown_choice_index >= choices_container.get_child_count():
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choices_timer.stop()
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else:
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choices_timer.stop()
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func _on_ExitButton_pressed():
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Transit.change_scene("res://scenes/MainMenu.tscn", 0.5)
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