pir-serious-game-ethics/scenes/end-screen/ChoiceCircle.gd

54 lines
1.6 KiB
GDScript

extends Control
export(String) var dilemma_name = ""
export(Array, String) var choices_names = []
export(Array, String, MULTILINE) var choices_descriptions = []
var choice : int = 0 setget set_choice
export(float) var info_panel_height := 500.0
onready var tween = $Tween
onready var hover_control = $HoverControl
onready var container = $VBoxContainer
onready var choice_label = $VBoxContainer/ChoiceLabel
onready var dilemma_label = $VBoxContainer/DilemmaLabel
onready var texture = $VBoxContainer/TextureRect
func _ready():
container.hide()
dilemma_label.text = dilemma_name
choice_label.text = ""
hover_control.selection_object = texture
hover_control.infobox_position = "top"
hover_control.info_panel.title = ""
hover_control.info_panel.content = ""
hover_control.info_panel_height = info_panel_height
func start_anim():
tween.interpolate_property(container, "rect_scale", Vector2(0, 0), Vector2(1, 1), 1, Tween.TRANS_ELASTIC, Tween.EASE_IN_OUT)
tween.interpolate_property(container, "rect_position", Vector2(75, 75), Vector2(0, 0), 1, Tween.TRANS_ELASTIC, Tween.EASE_IN_OUT)
container.rect_scale = Vector2(0, 0)
container.rect_position = Vector2(75, 75)
container.show()
tween.start()
func _set_description():
if choice < choices_names.size() and choice < choices_descriptions.size():
hover_control.info_panel.title = choices_names[choice]
hover_control.info_panel.content = choices_descriptions[choice]
choice_label.text = choices_names[choice]
else:
hover_control.info_panel.title = ""
hover_control.info_panel.content = ""
choice_label.text = ""
func set_choice(new_value: int):
choice = new_value
_set_description()
start_anim()