pir-serious-game-ethics/mini-game/scenes/effets/ScrollingBG.tscn

28 lines
585 B
Text

[gd_scene load_steps=4 format=2]
[ext_resource path="res://mini-game/scripts/ScrollingBG.gd" type="Script" id=1]
[sub_resource type="Shader" id=1]
code = "shader_type canvas_item;
uniform float scroll_speed;
void fragment(){
vec2 u = UV;
u.x += scroll_speed*TIME;
vec4 color = texture(TEXTURE,u);
COLOR = color;
}
"
[sub_resource type="ShaderMaterial" id=2]
shader = SubResource( 1 )
shader_param/scroll_speed = 0.2
[node name="ScrollingBG" type="TextureRect"]
material = SubResource( 2 )
stretch_mode = 2
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}