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EditorView.gd 6.0KB

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  1. tool
  2. extends Control
  3. var debug_mode: bool = true # For printing info
  4. var editor_file_dialog # EditorFileDialog
  5. var file_picker_data: Dictionary = {'method': '', 'node': self}
  6. var current_editor_view: String = 'Master'
  7. var version_string: String
  8. onready var master_tree = $MainPanel/MasterTree
  9. onready var timeline_editor = $MainPanel/TimelineEditor
  10. onready var character_editor = $MainPanel/CharacterEditor
  11. onready var definition_editor = $MainPanel/DefinitionEditor
  12. onready var theme_editor = $MainPanel/ThemeEditor
  13. onready var settings_editor = $MainPanel/SettingsEditor
  14. func _ready():
  15. # Adding file dialog to get used by pieces
  16. editor_file_dialog = EditorFileDialog.new()
  17. add_child(editor_file_dialog)
  18. # Setting references to this node
  19. timeline_editor.editor_reference = self
  20. character_editor.editor_reference = self
  21. definition_editor.editor_reference = self
  22. theme_editor.editor_reference = self
  23. master_tree.connect("editor_selected", self, 'on_master_tree_editor_selected')
  24. # Toolbar
  25. $ToolBar/NewTimelineButton.connect('pressed', $MainPanel/TimelineEditor, 'new_timeline')
  26. $ToolBar/NewCharactersButton.connect('pressed', $MainPanel/CharacterEditor, 'new_character')
  27. $ToolBar/NewThemeButton.connect('pressed', $MainPanel/ThemeEditor, 'new_theme')
  28. $ToolBar/NewDefinitionButton.connect('pressed', $MainPanel/DefinitionEditor, 'new_definition')
  29. $ToolBar/Docs.icon = get_icon("Instance", "EditorIcons")
  30. $ToolBar/Docs.connect('pressed', OS, "shell_open", ["https://dialogic.coppolaemilio.com"])
  31. $ToolBar/FoldTools/ButtonFold.connect('pressed', timeline_editor, 'fold_all_nodes')
  32. $ToolBar/FoldTools/ButtonUnfold.connect('pressed', timeline_editor, 'unfold_all_nodes')
  33. # Connecting context menus
  34. $TimelinePopupMenu.connect('id_pressed', self, '_on_TimelinePopupMenu_id_pressed')
  35. $CharacterPopupMenu.connect('id_pressed', self, '_on_CharacterPopupMenu_id_pressed')
  36. $ThemePopupMenu.connect('id_pressed', self, '_on_ThemePopupMenu_id_pressed')
  37. $DefinitionPopupMenu.connect('id_pressed', self, '_on_DefinitionPopupMenu_id_pressed')
  38. #Connecting confirmation menus
  39. $RemoveTimelineConfirmation.connect('confirmed', self, '_on_RemoveTimelineConfirmation_confirmed')
  40. $RemoveCharacterConfirmation.connect('confirmed', self, '_on_RemoveCharacterConfirmation_confirmed')
  41. $RemoveThemeConfirmation.connect('confirmed', self, '_on_RemoveThemeConfirmation_confirmed')
  42. $RemoveDefinitionConfirmation.connect('confirmed', self, '_on_RemoveDefinitionConfirmation_confirmed')
  43. # Loading the version number
  44. var config = ConfigFile.new()
  45. var err = config.load("res://addons/dialogic/plugin.cfg")
  46. if err == OK:
  47. version_string = config.get_value("plugin", "version", "?")
  48. $ToolBar/Version.text = 'v' + version_string
  49. func on_master_tree_editor_selected(editor: String):
  50. $ToolBar/FoldTools.visible = editor == 'timeline'
  51. # Timeline context menu
  52. func _on_TimelinePopupMenu_id_pressed(id):
  53. if id == 0: # View files
  54. OS.shell_open(ProjectSettings.globalize_path(DialogicResources.get_path('TIMELINE_DIR')))
  55. if id == 1: # Copy to clipboard
  56. OS.set_clipboard($MainPanel/TimelineEditor.timeline_name)
  57. if id == 2: # Remove
  58. $RemoveTimelineConfirmation.popup_centered()
  59. func _on_RemoveTimelineConfirmation_confirmed():
  60. var dir = Directory.new()
  61. var target = $MainPanel/TimelineEditor.timeline_file
  62. print('target: ', target)
  63. DialogicResources.delete_timeline(target)
  64. $MainPanel/MasterTree.remove_selected()
  65. $MainPanel/MasterTree.hide_all_editors()
  66. # Character context menu
  67. func _on_CharacterPopupMenu_id_pressed(id):
  68. if id == 0:
  69. OS.shell_open(ProjectSettings.globalize_path(DialogicResources.get_path('CHAR_DIR')))
  70. if id == 1:
  71. $RemoveCharacterConfirmation.popup_centered()
  72. # Theme context menu
  73. func _on_ThemePopupMenu_id_pressed(id):
  74. if id == 0:
  75. OS.shell_open(ProjectSettings.globalize_path(DialogicResources.get_path('THEME_DIR')))
  76. if id == 1:
  77. $RemoveThemeConfirmation.popup_centered()
  78. # Definition context menu
  79. func _on_DefinitionPopupMenu_id_pressed(id):
  80. if id == 0:
  81. OS.shell_open(ProjectSettings.globalize_path(DialogicResources.get_path('DEFAULT_DEFINITIONS_FILE')))
  82. if id == 1:
  83. $RemoveDefinitionConfirmation.popup_centered()
  84. func _on_RemoveDefinitionConfirmation_confirmed():
  85. var target = $MainPanel/DefinitionEditor.current_definition['id']
  86. DialogicResources.delete_default_definition(target)
  87. $MainPanel/MasterTree.remove_selected()
  88. $MainPanel/MasterTree.hide_all_editors()
  89. func _on_RemoveCharacterConfirmation_confirmed():
  90. var filename = DialogicResources.get_path('CHAR_DIR', $MainPanel/CharacterEditor.opened_character_data['id'])
  91. DialogicResources.delete_character(filename)
  92. $MainPanel/MasterTree.remove_selected()
  93. $MainPanel/MasterTree.hide_all_editors()
  94. func _on_RemoveThemeConfirmation_confirmed():
  95. var filename = $MainPanel/MasterTree.get_selected().get_metadata(0)['file']
  96. DialogicResources.delete_theme(filename)
  97. $MainPanel/MasterTree.remove_selected()
  98. $MainPanel/MasterTree.hide_all_editors()
  99. # Godot dialog
  100. func godot_dialog(filter):
  101. editor_file_dialog.mode = EditorFileDialog.MODE_OPEN_FILE
  102. editor_file_dialog.clear_filters()
  103. editor_file_dialog.popup_centered_ratio(0.75)
  104. editor_file_dialog.add_filter(filter)
  105. return editor_file_dialog
  106. func godot_dialog_connect(who, method_name):
  107. var signal_name = "file_selected"
  108. # Checking if previous connection exists, if it does, disconnect it.
  109. if editor_file_dialog.is_connected(
  110. signal_name,
  111. file_picker_data['node'],
  112. file_picker_data['method']):
  113. editor_file_dialog.disconnect(
  114. signal_name,
  115. file_picker_data['node'],
  116. file_picker_data['method']
  117. )
  118. # Connect new signal
  119. editor_file_dialog.connect(signal_name, who, method_name, [who])
  120. file_picker_data['method'] = method_name
  121. file_picker_data['node'] = who
  122. func _on_file_selected(path):
  123. dprint(path)
  124. func _on_Logo_gui_input(event) -> void:
  125. # I should probably replace this with an "About Dialogic" dialog
  126. if event is InputEventMouseButton and event.button_index == 1:
  127. OS.shell_open("https://github.com/coppolaemilio/dialogic")
  128. func dprint(what) -> void:
  129. if debug_mode:
  130. print(what)