pir-serious-game-ethics/mini-game/scripts/obstacle1.gd

22 lines
397 B
GDScript

extends "scroll_movement.gd"
onready var notifier = $notifier
func _ready():
get_node("notifier").connect("screen_exited", self, "_on_screen_exited")
func _on_screen_exited():
print("Obstacle exited the screen")
queue_free()
func _physics_process(delta):
move()
func _on_collision_obstacle_body_entered(body):
if body.name == "player2" :
Signals.emit_signal("die")
queue_free()