pir-serious-game-ethics/addons/dialogic/Other/DialogicUtil.gd

159 lines
5 KiB
GDScript

tool
class_name DialogicUtil
static func get_character_list() -> Array:
var characters: Array = []
for file in DialogicResources.listdir(DialogicResources.get_path('CHAR_DIR')):
if '.json' in file:
var data: Dictionary = DialogicResources.get_character_json(file)
var color: Color = Color("#ffffff")
var c_name: String = data['id']
var default_speaker = false
var portraits: Array = []
var display_name: String = ''
if data.has('color'):
color = Color(data['color'])
if data.has('name'):
c_name = data['name']
if data.has('default_speaker'):
default_speaker = data['default_speaker']
if data.has('portraits'):
portraits = data['portraits']
if data.has('display_name'):
if data['display_name_bool']:
if data.has('display_name'):
display_name = data['display_name']
characters.append({
'name': c_name,
'color': color,
'file': file,
'default_speaker' : default_speaker,
'portraits': portraits,
'display_name': display_name,
'data': data # This should be the only thing passed... not sure what I was thinking
})
return characters
static func get_sorted_character_list():
var array = get_character_list()
array.sort_custom(DialgicSorter, 'sort_resources')
return array
static func get_timeline_list() -> Array:
var timelines: Array = []
for file in DialogicResources.listdir(DialogicResources.get_path('TIMELINE_DIR')):
if '.json' in file:
var data = DialogicResources.get_timeline_json(file)
if data.has('error') == false:
var metadata = data['metadata']
var color = Color("#ffffff")
if metadata.has('name'):
timelines.append({'name':metadata['name'], 'color': color, 'file': file })
else:
timelines.append({'name':file.split('.')[0], 'color': color, 'file': file })
return timelines
static func get_sorted_timeline_list():
var array = get_timeline_list()
array.sort_custom(DialgicSorter, 'sort_resources')
return array
static func get_theme_list() -> Array:
var themes: Array = []
for file in DialogicResources.listdir(DialogicResources.get_path('THEME_DIR')):
if '.cfg' in file:
var config = DialogicResources.get_theme_config(file)
themes.append({
'file': file,
'name': config.get_value('settings','name', file),
'config': config
})
return themes
static func get_sorted_theme_list():
var array = get_theme_list()
array.sort_custom(DialgicSorter, 'sort_resources')
return array
static func get_default_definitions_list() -> Array:
return DialogicDefinitionsUtil.definitions_json_to_array(DialogicResources.get_default_definitions())
static func get_sorted_default_definitions_list():
var array = get_default_definitions_list()
array.sort_custom(DialgicSorter, 'sort_resources')
return array
static func generate_random_id() -> String:
return str(OS.get_unix_time()) + '-' + str(100 + randi()%899+1)
static func compare_dicts(dict_1: Dictionary, dict_2: Dictionary) -> bool:
# I tried using the .hash() function but it was returning different numbers
# even when the dictionary was exactly the same.
if str(dict_1) != "Null" and str(dict_2) != "Null":
if str(dict_1) == str(dict_2):
return true
return false
static func path_fixer_load(path):
# This function was added because some of the default assets shipped with
# Dialogic 1.0 were moved for version 1.1. If by any chance they still
# Use those resources, we redirect the paths from the old place to the new
# ones. This can be safely removed and replace all instances of
# DialogicUtil.path_fixer_load(x) with just load(x) on version 2.0
# since we will break compatibility.
match path:
'res://addons/dialogic/Fonts/DefaultFont.tres':
return load("res://addons/dialogic/Example Assets/Fonts/DefaultFont.tres")
'res://addons/dialogic/Fonts/GlossaryFont.tres':
return load('res://addons/dialogic/Example Assets/Fonts/GlossaryFont.tres')
'res://addons/dialogic/Images/background/background-1.png':
return load('res://addons/dialogic/Example Assets/backgrounds/background-1.png')
'res://addons/dialogic/Images/background/background-2.png':
return load('res://addons/dialogic/Example Assets/backgrounds/background-2.png')
'res://addons/dialogic/Images/next-indicator.png':
return load('res://addons/dialogic/Example Assets/next-indicator/next-indicator.png')
return load(path)
class DialgicSorter:
static func key_available(key, a: Dictionary) -> bool:
return key in a.keys() and not a[key].empty()
static func get_compare_value(a: Dictionary) -> String:
if key_available('display_name', a):
return a['display_name']
if key_available('name', a):
return a['name']
if key_available('id', a):
return a['id']
if 'metadata' in a.keys():
var a_metadata = a['metadata']
if key_available('name', a_metadata):
return a_metadata['name']
if key_available('file', a_metadata):
return a_metadata['file']
return ''
static func sort_resources(a: Dictionary, b: Dictionary):
return get_compare_value(a).to_lower() < get_compare_value(b).to_lower()