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- extends Node
-
-
-
- # Called when the node enters the scene tree for the first time.
- func _ready():
- var new_dialog = Dialogic.start('start')
- add_child(new_dialog)
- new_dialog.connect('dialogic_signal', self, "_on_Dialogic_signal_received")
- new_dialog.connect('event_end', self, "_on_Dialogic_event_end")
-
-
- func _on_Dialogic_signal_received(value: String):
- print('received ' + value)
-
- func _on_Dialogic_event_end(value: String):
- print('event_end ' + value)
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