pir-serious-game-ethics/addons/dialogic/Editor/DefinitionEditor/DefinitionEditor.gd

94 lines
3 KiB
GDScript

tool
extends ScrollContainer
var editor_reference
onready var master_tree = get_node('../MasterTreeContainer/MasterTree')
var current_definition = null
onready var nodes = {
'name' : $VBoxContainer/HBoxContainer/VBoxContainer/Name,
'type': $VBoxContainer/HBoxContainer/VBoxContainer/TypeMenuButton,
'extra_editor': $VBoxContainer/HBoxContainer/ExtraInfo,
'value_editor': $VBoxContainer/HBoxContainer/Value,
'value': $VBoxContainer/HBoxContainer/Value/ValueInput,
'extra_title': $VBoxContainer/HBoxContainer/ExtraInfo/Title,
'extra_text': $VBoxContainer/HBoxContainer/ExtraInfo/Text,
'extra_extra': $VBoxContainer/HBoxContainer/ExtraInfo/Extra,
}
func _ready():
reset_editor()
nodes['name'].connect('text_changed', self, '_on_name_changed')
nodes['type'].connect('item_selected', self, '_on_type_selected')
func is_selected(id: String):
return current_definition != null and current_definition['id'] == id
func load_definition(id):
current_definition = DialogicResources.get_default_definition_item(id)
reset_editor()
nodes['name'].editable = true
nodes['name'].text = current_definition['name']
var type = current_definition['type']
nodes['type'].select(type)
if type == 0:
nodes['value'].text = current_definition['value']
if type == 1:
nodes['extra_title'].text = current_definition['title']
nodes['extra_text'].text = current_definition['text']
nodes['extra_extra'].text = current_definition['extra']
show_sub_editor(type)
func reset_editor():
nodes['name'].text = ''
nodes['value'].text = ''
nodes['extra_title'].text = ''
nodes['extra_text'].text = ''
nodes['extra_extra'].text = ''
var type = 0
if current_definition != null:
type = current_definition['type']
nodes['type'].select(type)
func _on_name_changed(text):
var item = master_tree.get_selected()
item.set_text(0, text)
if current_definition != null:
save_definition()
master_tree.build_definitions(current_definition['id'])
func _on_type_selected(index):
nodes['type'].select(index)
var item = master_tree.get_selected()
item.set_icon(0, get_icon("Variant", "EditorIcons"))
if index == 1:
item.set_icon(0, get_icon("ScriptCreateDialog", "EditorIcons"))
show_sub_editor(index)
func show_sub_editor(type):
nodes['extra_editor'].visible = false
nodes['value_editor'].visible = false
if type == 0:
nodes['value_editor'].visible = true
if type == 1:
nodes['extra_editor'].visible = true
func new_definition():
var id = DialogicUtil.generate_random_id()
DialogicResources.set_default_definition_variable(id, 'New definition', '')
master_tree.build_definitions(id)
func save_definition():
if current_definition != null and current_definition['id'] != '':
var type: int = nodes['type'].selected
if type == 0:
DialogicResources.set_default_definition_variable(current_definition['id'], nodes['name'].text, nodes['value'].text)
if type == 1:
DialogicResources.set_default_definition_glossary(current_definition['id'], nodes['name'].text, nodes['extra_title'].text, nodes['extra_text'].text, nodes['extra_extra'].text)