pir-serious-game-ethics/mini-game/scripts/ScrollingBG.gd
2021-04-08 09:55:08 +02:00

19 lines
389 B
GDScript3

extends TextureRect
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
Signals.connect("die",self,"game_over")
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func game_over():
material.set_shader_param("scroll_speed",0)