19 lines
389 B
GDScript3
19 lines
389 B
GDScript3
extends TextureRect
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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Signals.connect("die",self,"game_over")
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func game_over():
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material.set_shader_param("scroll_speed",0)
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