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- [gd_scene load_steps=5 format=2]
-
- [ext_resource path="res://mini-game/ressources/backgrounds/road3.png" type="Texture" id=1]
- [ext_resource path="res://mini-game/scenes/decor/ForegroundSprite.gd" type="Script" id=2]
-
- [sub_resource type="Shader" id=1]
- code = "shader_type canvas_item;
-
- uniform float scroll_speed;
-
- void fragment(){
- vec2 u = UV;
- u.x += scroll_speed*TIME;
- vec4 color = texture(TEXTURE,u);
- COLOR = color;
- }
- "
-
- [sub_resource type="ShaderMaterial" id=2]
- shader = SubResource( 1 )
- shader_param/scroll_speed = 0.0
-
- [node name="ForegroundSprite" type="Sprite"]
- material = SubResource( 2 )
- texture = ExtResource( 1 )
- offset = Vector2( 960, 540 )
- script = ExtResource( 2 )
- __meta__ = {
- "_editor_description_": ""
- }
-
- [node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
- position = Vector2( 1930, 540 )
-
- [connection signal="viewport_entered" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_viewport_entered"]
- [connection signal="viewport_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_viewport_exited"]
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