pir-serious-game-ethics/util/StatsHandler.gd

61 lines
1.7 KiB
GDScript

extends Control
var CHOICES_PREFIX = "choix_"
var choices_names := ["tel_ouvert", "mdr", "addiction"]
var choices_values := []
var choices := {}
var GAUGE_PREFIX = "jauge_"
var gauges_names := ["travail", "education", "financier", "ecologie", "social"]
var gauges_ranges := [[-11, 16], [-9, 27], [-23, 24], [-13, 16], [-19, 20]]
var gauges_values := []
var gauges := {}
var RELATIONS_PREFIX = "relation_"
var relations_names := ["evelyne", "jm"]
var relations_ranges := [[-5, 6], [-3, 5]]
var relations_values := []
var relations := {}
func _ready() -> void:
_recover_variables()
gauges_values = _get_percentages(gauges, gauges_names, gauges_ranges)
relations_values = _get_percentages(relations, relations_names, relations_ranges)
choices_values = _get_choices_array()
func _recover_variables():
var definitions = Dialogic.get_definitions()
# Get relations and gauges from variables
for d in definitions["variables"]:
for g in gauges_names:
if d["name"] == GAUGE_PREFIX + g:
gauges[g] = d
for r in relations_names:
if d["name"] == RELATIONS_PREFIX + r:
relations[r] = d
for c in choices_names:
if d["name"] == CHOICES_PREFIX + c:
choices[c] = d
print(choices)
func _get_percentages(data: Dictionary, names: Array, ranges: Array) -> Array:
var final_array := []
for i in range(0, data.size()):
var val = float(data[names[i]]["value"])
var min_max = ranges[i]
# Adjust offset
val -= min_max[0]
# Get whole range
var total_range = min_max[1] - min_max[0]
final_array.append(100 * val / total_range)
return final_array
func _get_choices_array() -> Array:
var final_array := []
for i in range(0, choices.size()):
final_array.append(choices[choices_names[i]]["value"])
return final_array