46 lines
1.1 KiB
Text
46 lines
1.1 KiB
Text
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://mini-game/scenes/decor/foreground.gd" type="Script" id=1]
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[ext_resource path="res://mini-game/ressources/backgrounds/road3.png" type="Texture" id=2]
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[sub_resource type="Shader" id=1]
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code = "shader_type canvas_item;
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uniform float scroll_speed;
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void fragment(){
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vec2 u = UV;
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u.x += scroll_speed*TIME;
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vec4 color = texture(TEXTURE,u);
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COLOR = color;
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}
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"
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[sub_resource type="ShaderMaterial" id=2]
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shader = SubResource( 1 )
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shader_param/scroll_speed = 0.0
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[sub_resource type="RectangleShape2D" id=3]
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extents = Vector2( 552.889, 78.6175 )
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[node name="foreground" type="Node2D"]
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script = ExtResource( 1 )
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[node name="TextureRect" type="TextureRect" parent="."]
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material = SubResource( 2 )
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margin_top = -356.0
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margin_right = 1920.0
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margin_bottom = 723.0
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rect_scale = Vector2( 0.533, 0.913 )
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texture = ExtResource( 2 )
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stretch_mode = 2
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__meta__ = {
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"_edit_use_anchors_": false,
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"_editor_description_": ""
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}
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2( 497.671, 612.885 )
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shape = SubResource( 3 )
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