[gd_scene load_steps=16 format=2] [ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_run7.png" type="Texture" id=1] [ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_run5.png" type="Texture" id=2] [ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_run6.png" type="Texture" id=3] [ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_run3.png" type="Texture" id=4] [ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_jump2.png" type="Texture" id=5] [ext_resource path="res://mini-game/scripts/player2.gd" type="Script" id=6] [ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_run0.png" type="Texture" id=7] [ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_run4.png" type="Texture" id=8] [ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_run2.png" type="Texture" id=9] [ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_run1.png" type="Texture" id=10] [ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_jump1.png" type="Texture" id=11] [ext_resource path="res://mini-game/ressources/sprites/player/dino/dino_jump0.png" type="Texture" id=12] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 7 ), ExtResource( 10 ), ExtResource( 9 ), ExtResource( 4 ), ExtResource( 8 ), ExtResource( 2 ), ExtResource( 3 ), ExtResource( 1 ) ], "loop": true, "name": "run", "speed": 5.0 }, { "frames": [ ExtResource( 12 ), ExtResource( 11 ), ExtResource( 5 ) ], "loop": true, "name": "jump", "speed": 5.0 } ] [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 4.46927, 8.75317 ) [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 7.82863, 6.33675 ) [node name="player2" type="KinematicBody2D"] scale = Vector2( 10, 10 ) script = ExtResource( 6 ) jump_vitesse = 1000.0 gravite = 40.0 [node name="AnimatedSprite" type="AnimatedSprite" parent="."] position = Vector2( -0.0702338, 0.280932 ) frames = SubResource( 1 ) animation = "run" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, 0.471936 ) shape = SubResource( 2 ) [node name="Area2D" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] position = Vector2( -0.0400658, 9.23466 ) scale = Vector2( 0.609429, 0.281311 ) shape = SubResource( 3 ) [connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"] [connection signal="body_exited" from="Area2D" to="." method="_on_Area2D_body_exited"]