[gd_scene load_steps=5 format=2] [ext_resource path="res://addons/dialogic/Nodes/BackgroundMusic.gd" type="Script" id=1] [sub_resource type="Animation" id=1] resource_name = "FadeOut" length = 0.5 tracks/0/type = "value" tracks/0/path = NodePath("Track1:volume_db") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 5.66, 1 ), "update": 0, "values": [ 0.0, -80.0 ] } tracks/1/type = "value" tracks/1/path = NodePath("Track2:volume_db") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 5.66, 1 ), "update": 0, "values": [ 0.0, -80.0 ] } tracks/2/type = "value" tracks/2/path = NodePath("Track2:playing") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0.5 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/3/type = "value" tracks/3/path = NodePath("Track1:playing") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0.5 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } [sub_resource type="Animation" id=2] length = 0.5 tracks/0/type = "value" tracks/0/path = NodePath("Track1:volume_db") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 5.66, 1 ), "update": 0, "values": [ -80.0, 0.0 ] } tracks/1/type = "value" tracks/1/path = NodePath("Track2:volume_db") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 5.66, 1 ), "update": 0, "values": [ 0.0, -80.0 ] } tracks/2/type = "value" tracks/2/path = NodePath("Track2:playing") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0.5 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } [sub_resource type="Animation" id=3] length = 0.5 tracks/0/type = "value" tracks/0/path = NodePath("Track1:volume_db") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 5.66, 1 ), "update": 0, "values": [ 0.0, -80.0 ] } tracks/1/type = "value" tracks/1/path = NodePath("Track1:playing") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0.5 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/2/type = "value" tracks/2/path = NodePath("Track2:volume_db") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 5.66, 1 ), "update": 0, "values": [ -80.0, 0.0 ] } [node name="BackgroundMusic" type="Control"] margin_right = 40.0 margin_bottom = 40.0 script = ExtResource( 1 ) __meta__ = { "_edit_use_anchors_": false } [node name="Track1" type="AudioStreamPlayer" parent="."] [node name="Track2" type="AudioStreamPlayer" parent="."] volume_db = -80.0 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/FadeOut = SubResource( 1 ) anims/FadeToTrack1 = SubResource( 2 ) anims/FadeToTrack2 = SubResource( 3 )