; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Node", "class": "Dialogic", "language": "GDScript", "path": "res://addons/dialogic/Other/DialogicClass.gd" }, { "base": "Control", "class": "DialogicBackgroundMusic", "language": "GDScript", "path": "res://addons/dialogic/Nodes/BackgroundMusic.gd" }, { "base": "Node", "class": "DialogicDefinitionsUtil", "language": "GDScript", "path": "res://addons/dialogic/Other/DialogicDefinitionsUtil.gd" }, { "base": "Reference", "class": "DialogicResources", "language": "GDScript", "path": "res://addons/dialogic/Other/DialogicResources.gd" }, { "base": "Reference", "class": "DialogicUtil", "language": "GDScript", "path": "res://addons/dialogic/Other/DialogicUtil.gd" } ] _global_script_class_icons={ "Dialogic": "", "DialogicBackgroundMusic": "", "DialogicDefinitionsUtil": "", "DialogicResources": "", "DialogicUtil": "" } [application] config/name="Pir-serious-game-ethics" run/main_scene="res://scenes/MainMenu.tscn" config/icon="res://icon.png" [autoload] DialogicSingleton="*res://addons/dialogic/Other/DialogicSingleton.gd" Signals="*res://mini-game/scripts/Signals.gd" [display] window/size/width=1920 window/size/height=1080 window/size/fullscreen=true window/stretch/mode="2d" window/stretch/aspect="keep" [editor_plugins] enabled=PoolStringArray( "Todo_Manager", "dialogic" ) [gdnative] singletons=[ ] [rendering] environment/default_environment="res://default_env.tres"