[gd_scene load_steps=2 format=2] [ext_resource path="res://mini-game/ressources/backgrounds/city.png" type="Texture" id=1] [node name="background" type="Node2D"] [node name="TextureRect" type="TextureRect" parent="."] margin_left = -314.408 margin_top = 2.29705 margin_right = 765.592 margin_bottom = 352.297 rect_scale = Vector2( 1.69012, 1.70829 ) texture = ExtResource( 1 ) __meta__ = { "_edit_use_anchors_": false }