; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Button", "class": "CustomButton", "language": "GDScript", "path": "res://scenes/typo/Button.gd" }, { "base": "Node", "class": "Dialogic", "language": "GDScript", "path": "res://addons/dialogic/Other/DialogicClass.gd" }, { "base": "Control", "class": "DialogicBackgroundMusic", "language": "GDScript", "path": "res://addons/dialogic/Nodes/BackgroundMusic.gd" }, { "base": "Node", "class": "DialogicDefinitionsUtil", "language": "GDScript", "path": "res://addons/dialogic/Other/DialogicDefinitionsUtil.gd" }, { "base": "Reference", "class": "DialogicResources", "language": "GDScript", "path": "res://addons/dialogic/Other/DialogicResources.gd" }, { "base": "Reference", "class": "DialogicUtil", "language": "GDScript", "path": "res://addons/dialogic/Other/DialogicUtil.gd" } ] _global_script_class_icons={ "CustomButton": "", "Dialogic": "", "DialogicBackgroundMusic": "", "DialogicDefinitionsUtil": "", "DialogicResources": "", "DialogicUtil": "" } [application] config/name="Serious Game on Ethics" run/main_scene="res://scenes/MainMenu.tscn" boot_splash/image="res://splashscreen/splashscreen.png" config/icon="res://icon/icon.png" [autoload] DialogicSingleton="*res://addons/dialogic/Other/DialogicSingleton.gd" Signals="*res://mini-game/scripts/Signals.gd" BackgroundMusic="*res://scenes/autoload/BackgroundMusic.tscn" Transit="*res://addons/transit/Transit.tscn" [display] window/size/width=1920 window/size/height=1080 window/size/fullscreen=true window/stretch/mode="2d" window/stretch/aspect="keep" [editor_plugins] enabled=PoolStringArray( "dialogic" ) [gdnative] singletons=[ ] [input] ui_accept={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } dialogic_next={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) ] } [rendering] quality/intended_usage/framebuffer_allocation=1 quality/intended_usage/framebuffer_allocation.mobile=1 environment/default_environment="res://default_env.tres"