re-enable saves
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767bf24a51
commit
f9dc4e25ef
2 changed files with 1 additions and 3 deletions
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@ -5,7 +5,7 @@ onready var mini_game = $MiniGame;
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var dialogic_node;
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var dialogic_node;
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func _ready():
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func _ready():
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dialogic_node = Dialogic.start('0_start')
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dialogic_node = Dialogic.start_from_save('0_start')
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add_child_below_node($MiniGame, dialogic_node)
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add_child_below_node($MiniGame, dialogic_node)
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dialogic_node.connect('dialogic_signal', self, "_on_Dialogic_signal_received")
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dialogic_node.connect('dialogic_signal', self, "_on_Dialogic_signal_received")
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@ -1,7 +1,5 @@
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extends Control
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extends Control
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func _ready():
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Dialogic.set_autosave(true)
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func load_main_game():
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func load_main_game():
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get_tree().change_scene("res://scenes/Main.tscn")
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get_tree().change_scene("res://scenes/Main.tscn")
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