diff --git a/scenes/Main.gd b/scenes/Main.gd index ce1ff82..cc8d723 100644 --- a/scenes/Main.gd +++ b/scenes/Main.gd @@ -6,7 +6,7 @@ var dialogic_node; func _ready(): dialogic_node = Dialogic.start('_start') - add_child(dialogic_node) + add_child_below_node($MiniGame, dialogic_node) dialogic_node.connect('dialogic_signal', self, "_on_Dialogic_signal_received") @@ -39,4 +39,4 @@ func _on_MiniGame_game_over(next_timeline: String): print("Game over received") print("next timeline: " + next_timeline) dialogic_node = Dialogic.start(next_timeline) - add_child(dialogic_node) + add_child_below_node($MiniGame, dialogic_node) diff --git a/scenes/Main.tscn b/scenes/Main.tscn index 0da1cff..3e561c1 100644 --- a/scenes/Main.tscn +++ b/scenes/Main.tscn @@ -9,12 +9,5 @@ script = ExtResource( 1 ) [node name="MiniGame" parent="." instance=ExtResource( 3 )] -[node name="Control" type="Control" parent="."] -anchor_right = 1.0 -anchor_bottom = 1.0 -__meta__ = { -"_edit_use_anchors_": false -} - -[node name="UI" parent="Control" instance=ExtResource( 2 )] +[node name="UI" parent="." instance=ExtResource( 2 )] [connection signal="game_over" from="MiniGame" to="." method="_on_MiniGame_game_over"] diff --git a/scenes/MainMenu.gd b/scenes/MainMenu.gd index b3a5c3f..5b3f01b 100644 --- a/scenes/MainMenu.gd +++ b/scenes/MainMenu.gd @@ -6,7 +6,7 @@ func load_main_game(): func _on_NewGameButton_pressed(): -# Dialogic.reset_saves() + Dialogic.reset_saves() load_main_game()