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made mini-game faster

Nabzzz 3 years ago
parent
commit
9dd2ae7bb5
2 changed files with 4 additions and 2 deletions
  1. 2
    1
      mini-game/scenes/decor/foreground.gd
  2. 2
    1
      mini-game/scripts/scroll_movement.gd

+ 2
- 1
mini-game/scenes/decor/foreground.gd View File

16
 func start():
16
 func start():
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 	moving = true
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 	moving = true
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 	force_stop = false
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 	force_stop = false
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-	texture.material.set_shader_param("scroll_speed", 0.2)
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+	texture.material.set_shader_param("scroll_speed", 0.282)
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+	#texture.material.set_shader_param("scroll_speed", 0.2)
20
 
21
 
21
 func _process(delta):
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 func _process(delta):
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 	if not force_stop:
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 	if not force_stop:

+ 2
- 1
mini-game/scripts/scroll_movement.gd View File

1
 extends Node2D
1
 extends Node2D
2
 
2
 
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-export var scroll_speed = 6.3
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+#export var scroll_speed = 6.3
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+export var scroll_speed = 9
4
 
5
 
5
 func _ready():
6
 func _ready():
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 	Signals.connect("die",self,"game_over")
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 	Signals.connect("die",self,"game_over")

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