remove minigame version force
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@ -33,7 +33,6 @@ func _ready():
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func setup(mode: String, goal: int, difficulty: String, next_lose: String, next_win: String, version: int):
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func setup(mode: String, goal: int, difficulty: String, next_lose: String, next_win: String, version: int):
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version = 4
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game_goal = goal
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game_goal = goal
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if(difficulty == "hard"):
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if(difficulty == "hard"):
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game_difficulty = "hard"
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game_difficulty = "hard"
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