; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "Button",
"class": "CustomButton",
"language": "GDScript",
"path": "res://scenes/typo/Button.gd"
}, {
"base": "Node",
"class": "Dialogic",
"language": "GDScript",
"path": "res://addons/dialogic/Other/DialogicClass.gd"
}, {
"base": "Control",
"class": "DialogicBackgroundMusic",
"language": "GDScript",
"path": "res://addons/dialogic/Nodes/BackgroundMusic.gd"
}, {
"base": "Node",
"class": "DialogicDefinitionsUtil",
"language": "GDScript",
"path": "res://addons/dialogic/Other/DialogicDefinitionsUtil.gd"
}, {
"base": "Reference",
"class": "DialogicResources",
"language": "GDScript",
"path": "res://addons/dialogic/Other/DialogicResources.gd"
}, {
"base": "Reference",
"class": "DialogicUtil",
"language": "GDScript",
"path": "res://addons/dialogic/Other/DialogicUtil.gd"
} ]
_global_script_class_icons={
"CustomButton": "",
"Dialogic": "",
"DialogicBackgroundMusic": "",
"DialogicDefinitionsUtil": "",
"DialogicResources": "",
"DialogicUtil": ""
}

[application]

config/name="Serious Game on Ethics"
run/main_scene="res://scenes/MainMenu.tscn"
boot_splash/image="res://splashscreen/splashscreen.png"
config/icon="res://icon/icon.png"

[autoload]

DialogicSingleton="*res://addons/dialogic/Other/DialogicSingleton.gd"
Signals="*res://mini-game/scripts/Signals.gd"
BackgroundMusic="*res://scenes/autoload/BackgroundMusic.tscn"
Transit="*res://addons/transit/Transit.tscn"

[display]

window/size/width=1920
window/size/height=1080
window/size/fullscreen=true
window/stretch/mode="2d"
window/stretch/aspect="keep"

[editor_plugins]

enabled=PoolStringArray( "dialogic" )

[gdnative]

singletons=[  ]

[input]

ui_accept={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
 ]
}
dialogic_next={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
 ]
}

[rendering]

quality/intended_usage/framebuffer_allocation=1
quality/intended_usage/framebuffer_allocation.mobile=1
environment/default_environment="res://default_env.tres"
