138 rader
4 KiB
TypeScript
138 rader
4 KiB
TypeScript
/*
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* Copyright (c) 2019 - 2020 Arnaud Vergnet.
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*
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* This file is part of Campus INSAT.
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*
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* Campus INSAT is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Campus INSAT is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Campus INSAT. If not, see <https://www.gnu.org/licenses/>.
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*/
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import * as React from 'react';
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import { Button, useTheme } from 'react-native-paper';
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import { StyleSheet, View } from 'react-native';
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import i18n from 'i18n-js';
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import LinearGradient from 'react-native-linear-gradient';
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import { MASCOT_STYLE } from '../../../components/Mascot/Mascot';
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import MascotPopup from '../../../components/Mascot/MascotPopup';
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import CollapsibleScrollView from '../../../components/Collapsible/CollapsibleScrollView';
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import GENERAL_STYLES from '../../../constants/Styles';
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import GameBackground from '../components/GameBrackground';
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import PostGameContent from '../components/PostGameContent';
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import WelcomeGameContent from '../components/WelcomeGameContent';
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import FullGamePodium from '../components/FullGamePodium';
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import { useNavigation } from '@react-navigation/core';
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import { usePreferences } from '../../../context/preferencesContext';
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import {
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getPreferenceObject,
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PreferenceKeys,
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} from '../../../utils/asyncStorage';
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import { StackNavigationProp } from '@react-navigation/stack';
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type GameStatsType = {
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score: number;
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level: number;
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time: number;
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isHighScore: boolean;
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};
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type Props = {
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route: {
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params?: GameStatsType;
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};
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};
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const styles = StyleSheet.create({
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playButton: {
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marginLeft: 'auto',
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marginRight: 'auto',
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marginTop: 10,
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},
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});
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export default function GameStartScreen(props: Props) {
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const theme = useTheme();
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const navigation = useNavigation<StackNavigationProp<any>>();
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const { preferences } = usePreferences();
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function getScores() {
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const pref = getPreferenceObject(PreferenceKeys.gameScores, preferences) as
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| Array<number>
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| undefined;
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if (pref) {
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return pref.sort((a, b) => b - a);
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} else {
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return [];
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}
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}
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const scores = getScores();
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const lastGameStats = props.route.params;
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const getMainContent = () => {
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return (
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<View style={GENERAL_STYLES.flex}>
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{lastGameStats ? (
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<PostGameContent
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stats={lastGameStats}
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isHighScore={lastGameStats.isHighScore}
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/>
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) : (
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<WelcomeGameContent />
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)}
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<Button
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icon={'play'}
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mode={'contained'}
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onPress={() => {
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navigation.replace('game-main');
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}}
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style={styles.playButton}
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>
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{i18n.t('screens.game.play')}
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</Button>
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<FullGamePodium
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scores={scores}
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isHighScore={lastGameStats?.isHighScore === true}
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/>
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</View>
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);
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};
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return (
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<View style={GENERAL_STYLES.flex}>
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<GameBackground />
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<LinearGradient
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style={GENERAL_STYLES.flex}
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colors={[`${theme.colors.background}00`, theme.colors.background]}
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start={{ x: 0, y: 0 }}
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end={{ x: 0, y: 1 }}
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>
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<CollapsibleScrollView headerColors={'transparent'}>
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{getMainContent()}
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<MascotPopup
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title={i18n.t('screens.game.mascotDialog.title')}
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message={i18n.t('screens.game.mascotDialog.message')}
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icon="gamepad-variant"
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buttons={{
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cancel: {
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message: i18n.t('screens.game.mascotDialog.button'),
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icon: 'check',
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},
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}}
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emotion={MASCOT_STYLE.COOL}
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/>
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</CollapsibleScrollView>
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</LinearGradient>
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</View>
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);
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}
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