// @flow import * as React from 'react'; import * as Animatable from "react-native-animatable"; import {Image, TouchableWithoutFeedback, View} from "react-native"; type Props = { size: number, emotion: number, animated: boolean, entryAnimation: Animatable.AnimatableProperties | null, loopAnimation: Animatable.AnimatableProperties | null, onPress?: (viewRef: AnimatableViewRef) => null, onLongPress?: (viewRef: AnimatableViewRef) => null, } type State = { currentEmotion: number, } export type AnimatableViewRef = {current: null | Animatable.View}; const MASCOT_IMAGE = require("../../../assets/mascot/mascot.png"); const MASCOT_EYES_NORMAL = require("../../../assets/mascot/mascot_eyes_normal.png"); const MASCOT_EYES_GIRLY = require("../../../assets/mascot/mascot_eyes_girly.png"); const MASCOT_EYES_CUTE = require("../../../assets/mascot/mascot_eyes_cute.png"); const MASCOT_EYES_WINK = require("../../../assets/mascot/mascot_eyes_wink.png"); const MASCOT_EYES_HEART = require("../../../assets/mascot/mascot_eyes_heart.png"); const MASCOT_EYES_ANGRY = require("../../../assets/mascot/mascot_eyes_angry.png"); const MASCOT_GLASSES = require("../../../assets/mascot/mascot_glasses.png"); const MASCOT_SUNGLASSES = require("../../../assets/mascot/mascot_sunglasses.png"); export const EYE_STYLE = { NORMAL: 0, GIRLY: 2, CUTE: 3, WINK: 4, HEART: 5, ANGRY: 6, } const GLASSES_STYLE = { NORMAL: 0, COOl: 1 } export const MASCOT_STYLE = { NORMAL: 0, HAPPY: 1, GIRLY: 2, WINK: 3, CUTE: 4, INTELLO: 5, LOVE: 6, COOL: 7, ANGRY: 8, }; class Mascot extends React.Component { state = { currentEmotion: this.props.emotion } static defaultProps = { animated: false, entryAnimation: { useNativeDriver: true, animation: "rubberBand", duration: 2000, }, loopAnimation: { useNativeDriver: true, animation: "swing", duration: 2000, iterationDelay: 250, iterationCount: "infinite", }, clickAnimation: { useNativeDriver: true, animation: "rubberBand", duration: 2000, }, } viewRef: AnimatableViewRef; eyeList: { [key: number]: number | string }; glassesList: { [key: number]: number | string }; onPress: (viewRef: AnimatableViewRef) => null; onLongPress: (viewRef: AnimatableViewRef) => null; constructor(props: Props) { super(props); this.viewRef = React.createRef(); this.eyeList = {}; this.glassesList = {}; this.eyeList[EYE_STYLE.NORMAL] = MASCOT_EYES_NORMAL; this.eyeList[EYE_STYLE.GIRLY] = MASCOT_EYES_GIRLY; this.eyeList[EYE_STYLE.CUTE] = MASCOT_EYES_CUTE; this.eyeList[EYE_STYLE.WINK] = MASCOT_EYES_WINK; this.eyeList[EYE_STYLE.HEART] = MASCOT_EYES_HEART; this.eyeList[EYE_STYLE.ANGRY] = MASCOT_EYES_ANGRY; this.glassesList[GLASSES_STYLE.NORMAL] = MASCOT_GLASSES; this.glassesList[GLASSES_STYLE.COOl] = MASCOT_SUNGLASSES; if (this.props.onPress == null) { this.onPress = (viewRef: AnimatableViewRef) => { if (viewRef.current != null) { this.setState({currentEmotion: MASCOT_STYLE.LOVE}); viewRef.current.rubberBand(1500).then(() => { this.setState({currentEmotion: this.props.emotion}); }); } return null; } } else this.onPress = this.props.onPress; if (this.props.onLongPress == null) { this.onLongPress = (viewRef: AnimatableViewRef) => { if (viewRef.current != null) { this.setState({currentEmotion: MASCOT_STYLE.ANGRY}); viewRef.current.tada(1000).then(() => { this.setState({currentEmotion: this.props.emotion}); }); } return null; } } else this.onLongPress = this.props.onLongPress; } getGlasses(style: number) { const glasses = this.glassesList[style]; return } getEye(style: number, isRight: boolean, rotation: string="0deg") { const eye = this.eyeList[style]; return } getEyes(emotion: number) { let final = []; final.push(); if (emotion === MASCOT_STYLE.CUTE) { final.push(this.getEye(EYE_STYLE.CUTE, true)); final.push(this.getEye(EYE_STYLE.CUTE, false)); } else if (emotion === MASCOT_STYLE.GIRLY) { final.push(this.getEye(EYE_STYLE.GIRLY, true)); final.push(this.getEye(EYE_STYLE.GIRLY, false)); } else if (emotion === MASCOT_STYLE.HAPPY) { final.push(this.getEye(EYE_STYLE.WINK, true)); final.push(this.getEye(EYE_STYLE.WINK, false)); } else if (emotion === MASCOT_STYLE.WINK) { final.push(this.getEye(EYE_STYLE.WINK, true)); final.push(this.getEye(EYE_STYLE.NORMAL, false)); } else if (emotion === MASCOT_STYLE.LOVE) { final.push(this.getEye(EYE_STYLE.HEART, true)); final.push(this.getEye(EYE_STYLE.HEART, false)); } else if (emotion === MASCOT_STYLE.ANGRY) { final.push(this.getEye(EYE_STYLE.ANGRY, true)); final.push(this.getEye(EYE_STYLE.ANGRY, false, "180deg")); } else if (emotion === MASCOT_STYLE.COOL) { final.push(this.getGlasses(GLASSES_STYLE.COOl)); } else { final.push(this.getEye(EYE_STYLE.NORMAL, true)); final.push(this.getEye(EYE_STYLE.NORMAL, false)); } if (emotion === MASCOT_STYLE.INTELLO) { // Needs to have normal eyes behind the glasses final.push(this.getGlasses(GLASSES_STYLE.NORMAL)); } final.push(); return final; } render() { const size = this.props.size; const entryAnimation = this.props.animated ? this.props.entryAnimation : null; const loopAnimation = this.props.animated ? this.props.loopAnimation : null; return ( this.onPress(this.viewRef)} onLongPress={() => this.onLongPress(this.viewRef)} > {this.getEyes(this.state.currentEmotion)} ); } } export default Mascot;