readding Valentin's junky cam control (sorry)

This commit is contained in:
Victor Lasserre 2023-03-08 11:34:22 +01:00
parent 24ff9c4d19
commit ac64911f60

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@ -88,6 +88,7 @@ float Mandel(vec2 co){
void main(){ void main(){
vec3 lookingAt = vec3(0.); vec3 lookingAt = vec3(0.);
vec3 posCam = vec3(2.5,2.5,2.5);//vec3(-3.*sin(Time*.15),.6*cos(Time*.15),3.*cos(Time*.15)); vec3 posCam = vec3(2.5,2.5,2.5);//vec3(-3.*sin(Time*.15),.6*cos(Time*.15),3.*cos(Time*.15));
vec3 posCam = vec3(-3.*sin(MousePos.x/400)*(1-abs(atan(MousePos.y/500))),2*atan(MousePos.y/300),3.*cos(MousePos.x/400)*(1-abs(atan(MousePos.y/500))));
vec3 ez = normalize(lookingAt-posCam);////base orthonormée vec3 ez = normalize(lookingAt-posCam);////base orthonormée
vec3 ex = normalize(cross(ez,vec3(0.,1.,0.))); vec3 ex = normalize(cross(ez,vec3(0.,1.,0.)));