57 lines
1.3 KiB
C
57 lines
1.3 KiB
C
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#include <stdio.h>
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#include "asmTable.h"
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#include "stdlib.h"
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#include <string.h>
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static int labelCounter = 0;
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/*At the start of the execution : the whole array is empty*/
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static ASMLine* asmTable;
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static int lineCounter = 0;
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static int maxIndex = START_TABLE_SIZE;
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#include "asmTable.h"
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/* Error display */
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void error(char* mess){
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printf("ERROR : %s\n", mess);
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exit(-1);
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}
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/* /!\ To be called at the beginning
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* Initializes the array of Symbols*/
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void initASMTable(){
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asmTable = malloc(sizeof(ASMLine) * START_TABLE_SIZE);
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}
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/*Checks for the length of the array and reallocates if necessary*/
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void checkArraySanity(){
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if (lineCounter == maxIndex){
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reallocateArray(maxIndex * 2);
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}
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}
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/*reallocates the array with the specified size*/
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void reallocateArray(int size){
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char *temp = (ASMLine*) realloc(asmTable, (sizeof(ASMLine) * size));
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if (temp != NULL){
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asmTable = temp;
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}
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else {
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error("Cannot allocate more memory.\n");
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}
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}
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/*inserts an asm code line at the current index*/
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void addLine(char* s) {
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strcpy(asmTable[lineCounter].name,s);
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asmTable[lineCounter].jumpLine;
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lineCounter++;
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}
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/*returns the current line (i.e. next one to insert)*/
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int getCurrentLineNumber() {
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return lineCounter;
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}
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