GrandTabernacleAutoVI/server/server.js
Killian Marty d0bc585a47 srv
2023-12-06 10:22:55 +01:00

148 lines
3.3 KiB
JavaScript

const express = require('express');
const http = require('http');
const WebSocket = require('ws');
const url = require('url');
const objectsModule = require('./objects');
const app = express();
const server = http.createServer(app);
const wss = new WebSocket.Server({ server });
const connections = new Set();
var playerCount = 0;
var players = []
const NAME_MAXLEN = 25;
app.get('/', (req, res) => {
res.send('Grand Tabernacle Auto VI');
});
function norm(x1, x2, y1, y2){
return Math.sqrt((x1-x2)**2 + (y1+y2)**2);
}
function circleCollide(x, y){
let colliding = false;
objectsModule.objects.circles.forEach((circle)=>{
if(norm(x, circle.x, y, circle.y)<=circle.r){
colliding = true;
}
})
return colliding;
}
function squareCollide(x, y){
let colliding = false;
objectsModule.objects.squares.forEach((square)=>{
if(square.x <= x && x<=square.x+square.w && square.y<=y && y<=square.y+square.h){
colliding = true;
}
})
return colliding;
}
function generatePosition(){
let mapWidth = 1000;
let mapHeight = 1000;
let count = 0;
let x = Math.floor(Math.random()*mapWidth);
let y = Math.floor(Math.random()*mapHeight);
while((circleCollide(x,y) || squareCollide(x,y))){
x = Math.floor(Math.random()*mapWidth);
y = Math.floor(Math.random()*mapHeight);
count++;
if(count >= 1000){
break;
}
}
return [x, y];
}
function createNewPlayer(socket, name){
let pos = generatePosition();
var obj = {
id: playerCount,
x: pos[0],
y: pos[1],
dir: 0,
visibleDir: 0,
name: name
}
players.push(obj);
playerCount++;
socket.send(JSON.stringify({
type: "connect",
data: {
playerId: obj.id,
players: players
}
}))
broadcast(JSON.stringify({
type: "newplayer",
data: obj
}), obj.id);
socket.id = obj.id;
connections.add(socket);
}
wss.on('connection', (socket, req) => {
//create new player, send informations to new player and broadcast new player for all
let username = url.parse(req.url, true).query.name;
if(username===undefined || username == null){
username = "Soldat Inconnu"
}
if(username.length > NAME_MAXLEN){
username=username.substring(0, NAME_MAXLEN);
}
createNewPlayer(socket, username);
socket.on('message', (message) => {
message = JSON.parse(message);
if (message.type == "ping") {
socket.send("pong");
} else if(message.type=="update") {
for (var i = players.length - 1; i >= 0; i--) {
if(players[i].id == message.data.id){
players[i]=message.data;
}
}
broadcast(JSON.stringify(message), socket.id);
} else if(message.type=="newBullet"){
console.log(message);
broadcast(message, socket.id);
}
});
socket.on('close', () => {
for (var i = players.length - 1; i >= 0; i--) {
broadcast(JSON.stringify({
type: "removePlayer",
data: {id: socket.id}
}));
if(players[i].id==socket.id){
players.splice(i, 1);
}
}
connections.delete(socket);
});
});
function broadcast(message, exceptId = -1) {
connections.forEach((socket) => {
if (socket.readyState === WebSocket.OPEN && socket.id!=exceptId) {
socket.send(message);
}
});
}
const PORT = 8080;
server.listen(PORT, () => {
console.log(`Serveur WebSocket écoutant sur le port ${PORT}`);
});