72 lines
No EOL
2.3 KiB
JavaScript
72 lines
No EOL
2.3 KiB
JavaScript
class LeaderBoard {
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constructor(idCanvas) {
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this.canvas = document.getElementById(idCanvas);
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this.ctx = this.canvas.getContext("2d");
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this.nbjoueur=0
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}
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ReloadAff() {
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let px=10;
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let py=10;
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let LBplayers=[];
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players.forEach((p) => {
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if(p != null) {
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LBplayers.push(p);
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}
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})
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LBplayers.push(player);
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LBplayers.sort(function (a, b) {
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return b.kill - a.kill;
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});
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// tableau du leaderboard (le fonc "blanc")
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this.ctx.fillStyle = 'rgba(255, 255, 255, 0.7)';
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this.ctx.fillRect(this.px, this.py, this.px+240, this.py+100+this.nbjoueur*20);
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this.nbjoueur=0;
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this.ctx.font = '20px Arial';
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this.ctx.fillStyle = '#000000';
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this.ctx.fillText('Leaderboard', this.px+80, this.py+30);
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// lignes noires
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this.ctx.strokeStyle = '#000000';
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this.ctx.lineWidth = 2;
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this.ctx.beginPath();
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this.ctx.moveTo(this.px, this.py+50);
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this.ctx.lineTo(this.px+250, this.py+50);
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this.ctx.moveTo(this.px, this.py+100);
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this.ctx.lineTo(this.px+250, this.py+100);
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this.ctx.stroke();
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//donné user
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this.ctx.fillStyle = '#000000';
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this.ctx.font = '15px Arial';
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this.ctx.fillText('#', this.px+10, this.py+80);
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this.ctx.fillText('Username', this.px+30, this.py+80);
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this.ctx.fillText('K', this.px+180, this.py+80);
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this.ctx.fillText('D', this.px+200, this.py+80);
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this.ctx.fillText('K/D', this.px+220, this.py+80);
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this.ctx.font = '10px Arial';
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LBplayers.forEach((p) => {
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if(p != null) {
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this.ctx.fillText((this.nbjoueur+1), this.px+10, this.py+120+20*this.nbjoueur);
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this.ctx.fillText(p.name, this.px+30, this.py+120+20*this.nbjoueur);
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this.ctx.fillText(p.kill, this.px+180, this.py+120+20*this.nbjoueur);
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this.ctx.fillText(p.death, this.px+200, this.py+120+20*this.nbjoueur);
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this.ctx.fillText(Math.round(10*p.kill/p.death)/10, this.px+220, this.py+120+20*this.nbjoueur);
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this.nbjoueur++;
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}
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});
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/*this.ctx.fillText('1', this.px+20, this.py+120);
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this.ctx.fillText('Player1', this.px+50, this.py+120);
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this.ctx.fillText('10/20', this.px+180, this.py+120);
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this.ctx.fillText('2', this.px+20, this.py+120+20);
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this.ctx.fillText('Player2', this.px+50, this.py+120+20);
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this.ctx.fillText('10/2', this.px+180, this.py+120+20);
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*/
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}
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} |