GrandTabernacleAutoVI/js/class.js
Atsuyo-INSA 8c43c89991 death
2023-12-06 10:53:35 +01:00

182 lines
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4 KiB
JavaScript

let mapWidth = 210.;
let mapHeith = 100.;
const playerSize = 50.;
const playerSpeed=.2;
const bulletSpeed=playerSpeed*2;
const halfSqrtTwo=0.70710678118;
class Player
{
constructor (id,x,y,name, dir)
{
this.name=name;
this.x=x;
this.y=y;
this.id=id;
this.visibleDir=1;
this.dir=dir;//0=standStill
//1=North
//2=North-East
//3=East
//4=South-East
//5=South
//6=South-West
//7=West
//8=North-West
this.ammo=10;
this.health=10;
}
takeDamage(amount)
{
this.health-=amount;
}
retrieveServerInfo(id,x,y,dir)
{
if(this.id==id)
{
this.x=x;
this.y=y;
this.dir=dir;
if(dir!=0)
this.visibleDir=dir;
}
}
changeDirection(newDirection){
this.dir = newDirection;
if(this.dir!=0){
this.visibleDir = newDirection;
}
}
update(squares,circles, dt)//update position
{
if(this.dir==0)
return;
let dx,dy;
switch(this.dir)
{
case 1: dx=0.;dy=-playerSpeed;break;
case 2: dx=halfSqrtTwo*playerSpeed;dy=-halfSqrtTwo*playerSpeed;break;
case 3: dx=playerSpeed;dy=0.;break;
case 4: dx=halfSqrtTwo*playerSpeed;dy=halfSqrtTwo*playerSpeed;break;
case 5: dx=0.;dy=playerSpeed;break;
case 6: dx=-halfSqrtTwo*playerSpeed;dy=halfSqrtTwo*playerSpeed;break;
case 7: dx=-playerSpeed;dy=0.;break;
case 8: dx=-halfSqrtTwo*playerSpeed;dy=-halfSqrtTwo*playerSpeed;break;
default:
}
this.x += dx*dt;
this.y += dy*dt;
squares.forEach(square => {
if(square.collide(this))
{
this.x-=dx*dt;
this.y-=dy*dt;
this.dir=0;
return;
}
});
circles.forEach(circle => {
if(circle.collide(this))
{
this.x-=dx*dt;
this.y-=dy*dt;
this.dir=0;
return;
}
});
}
get angle()
{
return (this.visibleDir-3)*3.1415926535/4.;
}
}
class Bullet
{
constructor (x,y,dx,dy,id)
{
this.x=x;
this.y=y;
this.dx=dx;
this.dy=dy;
this.deleted=false;
this.parentId=id;
}
update(dt)
{
if(!this.deleted)
{
this.x+=this.dx*dt*bulletSpeed;
this.y+=this.dy*dt*bulletSpeed;
}
}
checkCollisions(player,squares,circles)//only the client's player /!\
{
if(!this.deleted)
{
if(player!=null && player.id!=this.parentId && Math.sqrt((player.x-this.x)**2+(player.y-this.y)**2)<playerSize/2)
{
player.takeDamage(1);
this.deleted=true;
return;
}
squares.forEach((square) => {
if(square.collide(this))
{
this.deleted=true;
return;
}
});
circles.forEach((circle) => {
if(circle.collide(this))
{
this.deleted=true;
return;
}
});
}
}
}
class Square
{
constructor(x,y,width,heigth)
{
this.x=x;
this.y=y;
this.w=width;
this.h=heigth;
}
collide(point)
{
return (this.x<=point.x && point.x<=this.x+this.w && this.y<=point.y && point.y<=this.y+this.h);
}
}
class Circle
{
constructor(x,y,radius)
{
this.x=x;
this.y=y;
this.r=radius;
}
collide(point)
{
return ((point.x-this.x)**2+(point.y-this.y)**2<=this.r**2);
}
}