64 lines
No EOL
1.4 KiB
JavaScript
64 lines
No EOL
1.4 KiB
JavaScript
let player = null;
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let players = [];
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let renderer = new Render("canvas");
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let LB = new LeaderBoard("canvas");
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let bulletSound = new Sound("./assets/sounds/shoot.mp3");
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let driftSound = new Sound("./assets/sounds/drift.mp3");
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let net = new Network("wss://ws.gta6.insat.fr:8080?name=" + getCookie("pseudo"));
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let inp = new Input("canvas");
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let bullets = [];
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let circles = [];
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let squares = [];
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function updatePlayer(data)
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{
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if(data.id==player.id)
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{
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player.x=data.x;
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player.y=data.y;
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}
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else
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{
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for(let i=0;i<players.length;i++)
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{
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if(data.id==players[i].id)
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{
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players[i].x=data.x;
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players[i].y=data.y;
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players[i].dir=data.dir;
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players[i].visibleDir=data.visibleDir;
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break;
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}
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}
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}
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}
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function addPlayer(data)
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{
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let np = new Player(data.id, data.x, data.y, data.name, data.dir);
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players.push(np);
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}
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function removePlayer(id)
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{
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for(let i=0;i<players.length;i++)
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{
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if(players[i].id==id)
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{
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players.splice(i,1);
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break;
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}
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}
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}
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function addKill(idKilled,idKiller)
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{
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if(player.id==idKiller)
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player.kill++;
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players.forEach((p) => {
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if(p.id==idKilled)
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p.death++;
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if(p.id==idKiller)
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p.kill++;
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});
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} |