30 lines
No EOL
787 B
JavaScript
30 lines
No EOL
787 B
JavaScript
Renderer = new Render("canvas", "./assets/map/map7_recadr.png");
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Inp = new Input("canvas");
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let players = [new Player(1, 100, 50, "rubiks"),
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new Player(2, 500, 70, "atsuyo"),
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new Player(3, 600, 70, "vincent"),
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new Player(4, 700, 70, "migliore"),
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new Player(5, 200, 30, "leroux"),
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new Player(6, 700, 700, "lele")];
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players[0].retrieveServerInfo(1,100,50,3);
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players[1].dir=5;
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players[1].visibleDir=5;
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Renderer.AddPlayer(players[0]);
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Renderer.AddPlayer(players[1]);
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Renderer.AddPlayer(players[2]);
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Renderer.AddPlayer(players[3]);
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Renderer.AddPlayer(players[4]);
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Renderer.AddPlayer(players[5]);
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setInterval(game);
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function game() {
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players[0].update([],[]);
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players[1].update([],[]);
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//console.log(Inp.calculateAngle(500,500))
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Renderer.ReloadAff();
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} |