bientot ok ?
This commit is contained in:
parent
68539426a7
commit
f6cbebe532
6 changed files with 93 additions and 97 deletions
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@ -11,10 +11,10 @@ function game() {
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cars.forEach((c) => {
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c.Update();
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if(c.collide(player.x,player.y))
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if(c.collide(player.x,player.y,player.z))
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{
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net.died(player.id,-1);
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player.x=-50;
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player.z=-1;
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player.deaths++;
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player.health=10;
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}
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@ -9,17 +9,17 @@ let inp = new Input("canvas");
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let bullets = [];
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let circles = [];
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let squares = [];
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let PNJS = [new PNJ(500, 100),
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new PNJ(700, 100),
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new PNJ(500, 600),
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new PNJ(200, 700)];
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let PNJS = [new PNJ(500, 100,0),
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new PNJ(700, 100,0),
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new PNJ(500, 600,0),
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new PNJ(200, 700,0)];
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let cars = [new Car(renderer, 0, 0),
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new Car(renderer, 0, 7),
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new Car(renderer, 1, 7),
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new Car(renderer, 1, 13),
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new Car(renderer, 1, 14),
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new Car(renderer, 0, 15)];
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let cars = [new Car(0, 0),
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new Car(1, 7),
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new Car(1, 13),
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new Car(1, 14),
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new Car(0, 7),
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new Car(0, 15)];
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function updatePlayer(data)
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@ -28,6 +28,7 @@ function updatePlayer(data)
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{
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player.x=data.x;
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player.y=data.y;
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player.z=data.z;
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}
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else
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{
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@ -37,6 +38,9 @@ function updatePlayer(data)
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{
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players[i].x=data.x;
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players[i].y=data.y;
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if(data.z==undefined)
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data.z=0;
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players[i].z=data.z;
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players[i].dir=data.dir;
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players[i].visibleDir=data.visibleDir;
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break;
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@ -47,10 +51,18 @@ function updatePlayer(data)
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function addPlayer(data)
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{
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let np = new Player(data.id, data.x, data.y, data.name, data.dir);
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let np = new Player(data.id, data.x, data.y, 0, data.name, data.dir);
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players.push(np);
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}
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function removePlayer(id)
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{
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for(let i=0;i<players.length;i++)
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@ -15,25 +15,20 @@ class Input {
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let mouseX = (e.clientX - bounds.x)*this.canvas.width/bounds.width;
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let mouseY = (e.clientY - bounds.y)*this.canvas.height/bounds.height;
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if(player.x>=2000 && player.y>=2000) {
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mouseX+=2000;
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mouseY+=2000;
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}
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let dx = mouseX-player.x;
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let dy = mouseY-player.y;
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let norm = Math.sqrt(dx*dx+dy*dy);
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let b = new Bullet(player.x,player.y,dx/norm,dy/norm,player.id);
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let b = new Bullet(player.x,player.y,player.z,dx/norm,dy/norm,player.id);
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bullets.push(b);
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net.newBullet(b.x,b.y,b.dx,b.dy,b.parentId);
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net.newBullet(b.x,b.y,b.z,b.dx,b.dy,b.parentId);
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});
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window.addEventListener("keydown", (e)=>{
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//blocks the action of the key (cf. Killian)
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if(["Space","ArrowUp","ArrowDown","ArrowLeft","ArrowRight"].indexOf(e.code) > -1) {
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if(["Space","ArrowUp","ArrowDown","ArrowLeft","ArrowRight"].includes(e.code)) {
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e.preventDefault();
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}
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this.keysDown.add(e.key.toLowerCase())
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@ -12,9 +12,9 @@ class Network{
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for (let i = 0; i<data.data.players.length; i++) {
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let p = data.data.players[i];
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if(p.id==this.playerId)
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player=new Player(p.id,p.x,p.y,p.name,p.dir);
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player=new Player(p.id,p.x,p.y,0,p.name,p.dir);
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else
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players.push(new Player(p.id,p.x,p.y,p.name,p.dir));
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players.push(new Player(p.id,p.x,p.y,0,p.name,p.dir));
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}
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break;
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@ -23,7 +23,7 @@ class Network{
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break;
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case "newplayer":
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players.push(new Player(data.id, data.x, data.y, data.name, data.dir));
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players.push(new Player(data.data.id, data.data.x, data.data.y, 0, data.data.name, data.data.dir));
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break;
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case "removePlayer":
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@ -31,7 +31,7 @@ class Network{
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break;
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case "newBullet":
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bullets.push(new Bullet(data.data.x,data.data.y,data.data.dx,data.data.dy,data.data.id, this.sound));
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bullets.push(new Bullet(data.data.x,data.data.y,data.z,data.data.dx,data.data.dy,data.data.id, this.sound));
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break;
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case "died":
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@ -66,8 +66,8 @@ class Network{
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}));
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}
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newBullet(x,y,dx,dy,parentId)
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newBullet(x,y,z,dx,dy,parentId)
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{
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this.socket.send(JSON.stringify({type:"newBullet",data:{x: x,y: y,dx: dx,dy: dy,id:parentId}}));
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this.socket.send(JSON.stringify({type:"newBullet",data:{x: x,y: y,z: z,dx: dx,dy: dy,id:parentId}}));
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}
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}
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@ -1,11 +1,11 @@
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let objects = {"squares":[{"x":1162,"y":115,"w":144,"h":125},{"x":120,"y":906,"w":1228,"h":21},{"x":127,"y":0,"w":1225,"h":14},{"x":297,"y":114,"w":78,"h":93},{"x":169,"y":243,"w":62,"h":250},{"x":313,"y":243,"w":62,"h":253},{"x":228,"y":257,"w":96,"h":222},{"x":792,"y":113,"w":176,"h":126},{"x":1017,"y":113,"w":143,"h":81},{"x":1160,"y":241,"w":143,"h":-129},{"x":1065,"y":372,"w":127,"h":124},{"x":697,"y":372,"w":319,"h":126},{"x":697,"y":498,"w":159,"h":111},{"x":697,"y":628,"w":160,"h":158},{"x":1001,"y":628,"w":191,"h":158},{"x":281,"y":629,"w":175,"h":156},{"x":0,"y":0,"w":137,"h":616},{"x":0,"y":615,"w":136,"h":310},{"x":1337,"y":1,"w":130,"h":581},{"x":1337,"y":573,"w":131,"h":356},{"x":586,"y":153,"w":15,"h":24},{"x":651,"y":153,"w":12,"h":24},{"x":700,"y":187,"w":12,"h":22},{"x":1020,"y":194,"w":10,"h":47},{"x":1019,"y":227,"w":56,"h":14},{"x":1101,"y":227,"w":62,"h":13},{"x":654,"y":128,"w":105,"h":17},{"x":748,"y":129,"w":12,"h":49},{"x":748,"y":193,"w":12,"h":47},{"x":654,"y":223,"w":105,"h":16},{"x":521,"y":129,"w":106,"h":14},{"x":521,"y":140,"w":13,"h":38},{"x":521,"y":194,"w":13,"h":46},{"x":521,"y":225,"w":108,"h":16}],"circles":[{"x":552,"y":163,"r":13.601470508735444},{"x":608,"y":190,"r":20.248456731316587},{"x":569,"y":212,"r":11.704699910719626},{"x":680,"y":213,"r":12.041594578792296},{"x":727,"y":164,"r":14.212670403551895}]}
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let objects = {"squares":[{"x":1162,"y":115,"z":0,"w":144,"h":125},{"x":120,"y":906,"z":0,"w":1228,"h":21},{"x":127,"y":0,"z":0,"w":1225,"h":14},{"x":297,"y":114,"z":0,"w":78,"h":93},{"x":169,"y":243,"z":0,"w":62,"h":250},{"x":313,"y":243,"z":0,"w":62,"h":253},{"x":228,"y":257,"z":0,"w":96,"h":222},{"x":792,"y":113,"z":0,"w":176,"h":126},{"x":1017,"y":113,"z":0,"w":143,"h":81},{"x":1160,"y":241,"z":0,"w":143,"h":-129},{"x":1065,"y":372,"z":0,"w":127,"h":124},{"x":697,"y":372,"z":0,"w":319,"h":126},{"x":697,"y":498,"z":0,"w":159,"h":111},{"x":697,"y":628,"z":0,"w":160,"h":158},{"x":1001,"y":628,"z":0,"w":191,"h":158},{"x":281,"y":629,"z":0,"w":175,"h":156},{"x":0,"y":0,"z":0,"w":137,"h":616},{"x":0,"y":615,"z":0,"w":136,"h":310},{"x":1337,"y":1,"z":0,"w":130,"h":581},{"x":1337,"y":573,"z":0,"w":131,"h":356},{"x":586,"y":153,"z":0,"w":15,"h":24},{"x":651,"y":153,"z":0,"w":12,"h":24},{"x":700,"y":187,"z":0,"w":12,"h":22},{"x":1020,"y":194,"z":0,"w":10,"h":47},{"x":1019,"y":227,"z":0,"w":56,"h":14},{"x":1101,"y":227,"z":0,"w":62,"h":13},{"x":654,"y":128,"z":0,"w":105,"h":17},{"x":748,"y":129,"z":0,"w":12,"h":49},{"x":748,"y":193,"z":0,"w":12,"h":47},{"x":654,"y":223,"z":0,"w":105,"h":16},{"x":521,"y":129,"z":0,"w":106,"h":14},{"x":521,"y":140,"z":0,"w":13,"h":38},{"x":521,"y":194,"z":0,"w":13,"h":46},{"x":521,"y":225,"z":0,"w":108,"h":16}],"circles":[{"x":552,"y":163,"z":0,"r":13.601470508735444},{"x":608,"y":190,"z":0,"r":20.248456731316587},{"x":569,"y":212,"z":0,"r":11.704699910719626},{"x":680,"y":213,"z":0,"r":12.041594578792296},{"x":727,"y":164,"z":0,"r":14.212670403551895}]}
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for (let i=0; i<objects.squares.length;i++) {
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let current = objects.squares[i]
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squares.push(new Square(current.x, current.y, current.w, current.h));
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squares.push(new Square(current.x, current.y, current.z, current.w, current.h));
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}
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for (let i=0; i<objects.circles.length; i++) {
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let current = objects.circles[i]
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circles.push(new Circle(current.x, current.y, current.r));
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circles.push(new Circle(current.x, current.y, current.z, current.r));
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}
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@ -19,41 +19,37 @@ class Render {
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constructor(idCanvas) {
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let canvas = document.getElementById(idCanvas);
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this.ctx = canvas.getContext("2d");
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this.ctx.imageSmoothingEnabled=false;
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this.ctx.imageSmoothingEnabled=false;//does not lerp pixels
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//this.ReloadAff();
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}
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RenderPlayer(player,client) {
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if(player==null)
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RenderPlayer(p,isClient) {
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if(p==null)
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return;
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let x=player.x
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let y=player.y
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if(x>=2000 && y>=2000 && this.map==1) {
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x=player.x-2000
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y=player.y-2000
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}
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let x=p.x
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let y=p.y
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//this.map==1 && (x<2000 || y<2000)
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if((this.map==1 && player.x>=2000 && player.y>=2000) || (this.map==0 && x<2000 && y <2000)) {
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if(p.z==player.z)
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{
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this.ctx.save();
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this.ctx.translate(x, y);
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this.ctx.rotate(player.angle);
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this.ctx.rotate(p.angle);
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this.ctx.drawImage(imgPlayer, -playerSize / 2, -playerSize / 2, playerSize, playerSize);
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this.ctx.restore();
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this.ctx.fillStyle = 'white';
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this.ctx.font="10pt arial";
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this.ctx.fillText(player.name,x-player.name.length*10/3,y-playerSize/1.8);
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if(client) {
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this.ctx.fillText(p.name,x-p.name.length*10/3,y-playerSize/1.8);
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if(isClient) {
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this.ctx.fillStyle = 'red';
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this.ctx.fillRect(x-playerSize/2-5, y-playerSize/2, playerSize+10, 5);
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this.ctx.fillStyle = '#7AFF33';
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this.ctx.fillRect(x-playerSize/2-5, y-playerSize/2, player.health*(playerSize+10)/defaulthealth, 5);
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this.ctx.fillRect(x-playerSize/2-5, y-playerSize/2, p.health*(playerSize+10)/defaulthealth, 5);
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}
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}
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}
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RenderCar(x,y,angle) {
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if(this.map==0) {
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RenderCar(x,y,z,angle) {
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if(z==player.z) {
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this.ctx.save();
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this.ctx.translate(x, y);
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this.ctx.rotate(angle);
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@ -62,73 +58,66 @@ class Render {
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}
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}
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RenderBullet(x,y) {
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/*
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if(this.map==1) {
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x = x-2000;
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y = y-2000;
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}*/
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RenderBullet(x,y,z) {
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if(z==player.z)
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{
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this.ctx.save();
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this.ctx.translate(x, y);
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this.ctx.drawImage(imgBullet, -20 / 2, -20 / 2, 20, 20);
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this.ctx.restore();
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}
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}
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RenderPnj(x, y, angle, moving){
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RenderPnj(x, y, z, angle, moving)
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{
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if(z==player.z)
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{
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this.ctx.save();
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this.ctx.translate(x, y);
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this.ctx.rotate(angle);
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if((new Date)%1000>=500 || moving==false){
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if(moving == false || (new Date().getMilliseconds())%1000>=500){
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this.ctx.drawImage(imgPnj, -30 / 2, -30 / 2, 30, 30);
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}else{
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this.ctx.drawImage(imgPnj2, -30 / 2, -30 / 2, 30, 30);
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}
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this.ctx.restore();
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}
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}
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ReloadAff() {
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let background;
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//const fond = new Image();
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if(player!=null && player.x >= 2000 && player.y >=2000) {
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this.map=1;
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} else {
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this.map=0;
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}
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let fond;
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if(player.z==0)
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{
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let date = new Date();
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if(date.getMinutes()%10>=5){
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fond = map;
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background = map;
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}else{
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fond = map_night;
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background = map_night;
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}
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/*
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if(this.map==0) {
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let fond = map;
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} else {
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let fond = map2;
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}
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*/
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let mapWidth = fond.width;
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let mapHeight = fond.height;
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else
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{
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background=map2;
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}
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let mapWidth = background.width;
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let mapHeight = background.height;
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this.ctx.canvas.width = mapWidth;
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this.ctx.canvas.height = mapHeight;
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this.ctx.drawImage(fond, 0, 0, mapWidth, mapHeight);
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this.ctx.drawImage(background, 0, 0, mapWidth, mapHeight);
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this.RenderPlayer(player,true);
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cars.forEach((car) => {
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this.RenderCar(car.x,car.y,car.angle+(car.drift>0?2.1:0));
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this.RenderCar(car.x,car.y,car.z,car.angle+(car.drift>0?2.1:0));
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});
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players.forEach((player) => {
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this.RenderPlayer(player,false);
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})
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bullets.forEach((bullet) => {
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this.RenderBullet(bullet.x,bullet.y);
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this.RenderBullet(bullet.x,bullet.y,bullet.z);
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});
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PNJS.forEach((pnj)=>{
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this.RenderPnj(pnj.x, pnj.y, (pnj.dir-1)*Math.PI/4, pnj.dir!=0);
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this.RenderPnj(pnj.x, pnj.y, pnj.z, (pnj.dir-1)*Math.PI/4, pnj.dir!=0);
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})
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}
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}
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