bientot ok ?

This commit is contained in:
Atsuyo-INSA 2023-12-12 13:53:55 +01:00
parent 68539426a7
commit f6cbebe532
6 changed files with 93 additions and 97 deletions

View file

@ -11,10 +11,10 @@ function game() {
cars.forEach((c) => {
c.Update();
if(c.collide(player.x,player.y))
if(c.collide(player.x,player.y,player.z))
{
net.died(player.id,-1);
player.x=-50;
player.z=-1;
player.deaths++;
player.health=10;
}

View file

@ -9,17 +9,17 @@ let inp = new Input("canvas");
let bullets = [];
let circles = [];
let squares = [];
let PNJS = [new PNJ(500, 100),
new PNJ(700, 100),
new PNJ(500, 600),
new PNJ(200, 700)];
let PNJS = [new PNJ(500, 100,0),
new PNJ(700, 100,0),
new PNJ(500, 600,0),
new PNJ(200, 700,0)];
let cars = [new Car(renderer, 0, 0),
new Car(renderer, 0, 7),
new Car(renderer, 1, 7),
new Car(renderer, 1, 13),
new Car(renderer, 1, 14),
new Car(renderer, 0, 15)];
let cars = [new Car(0, 0),
new Car(1, 7),
new Car(1, 13),
new Car(1, 14),
new Car(0, 7),
new Car(0, 15)];
function updatePlayer(data)
@ -28,6 +28,7 @@ function updatePlayer(data)
{
player.x=data.x;
player.y=data.y;
player.z=data.z;
}
else
{
@ -37,6 +38,9 @@ function updatePlayer(data)
{
players[i].x=data.x;
players[i].y=data.y;
if(data.z==undefined)
data.z=0;
players[i].z=data.z;
players[i].dir=data.dir;
players[i].visibleDir=data.visibleDir;
break;
@ -47,10 +51,18 @@ function updatePlayer(data)
function addPlayer(data)
{
let np = new Player(data.id, data.x, data.y, data.name, data.dir);
let np = new Player(data.id, data.x, data.y, 0, data.name, data.dir);
players.push(np);
}
function removePlayer(id)
{
for(let i=0;i<players.length;i++)

View file

@ -14,26 +14,21 @@ class Input {
let mouseX = (e.clientX - bounds.x)*this.canvas.width/bounds.width;
let mouseY = (e.clientY - bounds.y)*this.canvas.height/bounds.height;
if(player.x>=2000 && player.y>=2000) {
mouseX+=2000;
mouseY+=2000;
}
let dx = mouseX-player.x;
let dy = mouseY-player.y;
let norm = Math.sqrt(dx*dx+dy*dy);
let b = new Bullet(player.x,player.y,dx/norm,dy/norm,player.id);
let b = new Bullet(player.x,player.y,player.z,dx/norm,dy/norm,player.id);
bullets.push(b);
net.newBullet(b.x,b.y,b.dx,b.dy,b.parentId);
net.newBullet(b.x,b.y,b.z,b.dx,b.dy,b.parentId);
});
window.addEventListener("keydown", (e)=>{
//blocks the action of the key (cf. Killian)
if(["Space","ArrowUp","ArrowDown","ArrowLeft","ArrowRight"].indexOf(e.code) > -1) {
if(["Space","ArrowUp","ArrowDown","ArrowLeft","ArrowRight"].includes(e.code)) {
e.preventDefault();
}
this.keysDown.add(e.key.toLowerCase())

View file

@ -12,9 +12,9 @@ class Network{
for (let i = 0; i<data.data.players.length; i++) {
let p = data.data.players[i];
if(p.id==this.playerId)
player=new Player(p.id,p.x,p.y,p.name,p.dir);
player=new Player(p.id,p.x,p.y,0,p.name,p.dir);
else
players.push(new Player(p.id,p.x,p.y,p.name,p.dir));
players.push(new Player(p.id,p.x,p.y,0,p.name,p.dir));
}
break;
@ -23,7 +23,7 @@ class Network{
break;
case "newplayer":
players.push(new Player(data.id, data.x, data.y, data.name, data.dir));
players.push(new Player(data.data.id, data.data.x, data.data.y, 0, data.data.name, data.data.dir));
break;
case "removePlayer":
@ -31,7 +31,7 @@ class Network{
break;
case "newBullet":
bullets.push(new Bullet(data.data.x,data.data.y,data.data.dx,data.data.dy,data.data.id, this.sound));
bullets.push(new Bullet(data.data.x,data.data.y,data.z,data.data.dx,data.data.dy,data.data.id, this.sound));
break;
case "died":
@ -66,8 +66,8 @@ class Network{
}));
}
newBullet(x,y,dx,dy,parentId)
newBullet(x,y,z,dx,dy,parentId)
{
this.socket.send(JSON.stringify({type:"newBullet",data:{x: x,y: y,dx: dx,dy: dy,id:parentId}}));
this.socket.send(JSON.stringify({type:"newBullet",data:{x: x,y: y,z: z,dx: dx,dy: dy,id:parentId}}));
}
}

View file

@ -1,11 +1,11 @@
let objects = {"squares":[{"x":1162,"y":115,"w":144,"h":125},{"x":120,"y":906,"w":1228,"h":21},{"x":127,"y":0,"w":1225,"h":14},{"x":297,"y":114,"w":78,"h":93},{"x":169,"y":243,"w":62,"h":250},{"x":313,"y":243,"w":62,"h":253},{"x":228,"y":257,"w":96,"h":222},{"x":792,"y":113,"w":176,"h":126},{"x":1017,"y":113,"w":143,"h":81},{"x":1160,"y":241,"w":143,"h":-129},{"x":1065,"y":372,"w":127,"h":124},{"x":697,"y":372,"w":319,"h":126},{"x":697,"y":498,"w":159,"h":111},{"x":697,"y":628,"w":160,"h":158},{"x":1001,"y":628,"w":191,"h":158},{"x":281,"y":629,"w":175,"h":156},{"x":0,"y":0,"w":137,"h":616},{"x":0,"y":615,"w":136,"h":310},{"x":1337,"y":1,"w":130,"h":581},{"x":1337,"y":573,"w":131,"h":356},{"x":586,"y":153,"w":15,"h":24},{"x":651,"y":153,"w":12,"h":24},{"x":700,"y":187,"w":12,"h":22},{"x":1020,"y":194,"w":10,"h":47},{"x":1019,"y":227,"w":56,"h":14},{"x":1101,"y":227,"w":62,"h":13},{"x":654,"y":128,"w":105,"h":17},{"x":748,"y":129,"w":12,"h":49},{"x":748,"y":193,"w":12,"h":47},{"x":654,"y":223,"w":105,"h":16},{"x":521,"y":129,"w":106,"h":14},{"x":521,"y":140,"w":13,"h":38},{"x":521,"y":194,"w":13,"h":46},{"x":521,"y":225,"w":108,"h":16}],"circles":[{"x":552,"y":163,"r":13.601470508735444},{"x":608,"y":190,"r":20.248456731316587},{"x":569,"y":212,"r":11.704699910719626},{"x":680,"y":213,"r":12.041594578792296},{"x":727,"y":164,"r":14.212670403551895}]}
let objects = {"squares":[{"x":1162,"y":115,"z":0,"w":144,"h":125},{"x":120,"y":906,"z":0,"w":1228,"h":21},{"x":127,"y":0,"z":0,"w":1225,"h":14},{"x":297,"y":114,"z":0,"w":78,"h":93},{"x":169,"y":243,"z":0,"w":62,"h":250},{"x":313,"y":243,"z":0,"w":62,"h":253},{"x":228,"y":257,"z":0,"w":96,"h":222},{"x":792,"y":113,"z":0,"w":176,"h":126},{"x":1017,"y":113,"z":0,"w":143,"h":81},{"x":1160,"y":241,"z":0,"w":143,"h":-129},{"x":1065,"y":372,"z":0,"w":127,"h":124},{"x":697,"y":372,"z":0,"w":319,"h":126},{"x":697,"y":498,"z":0,"w":159,"h":111},{"x":697,"y":628,"z":0,"w":160,"h":158},{"x":1001,"y":628,"z":0,"w":191,"h":158},{"x":281,"y":629,"z":0,"w":175,"h":156},{"x":0,"y":0,"z":0,"w":137,"h":616},{"x":0,"y":615,"z":0,"w":136,"h":310},{"x":1337,"y":1,"z":0,"w":130,"h":581},{"x":1337,"y":573,"z":0,"w":131,"h":356},{"x":586,"y":153,"z":0,"w":15,"h":24},{"x":651,"y":153,"z":0,"w":12,"h":24},{"x":700,"y":187,"z":0,"w":12,"h":22},{"x":1020,"y":194,"z":0,"w":10,"h":47},{"x":1019,"y":227,"z":0,"w":56,"h":14},{"x":1101,"y":227,"z":0,"w":62,"h":13},{"x":654,"y":128,"z":0,"w":105,"h":17},{"x":748,"y":129,"z":0,"w":12,"h":49},{"x":748,"y":193,"z":0,"w":12,"h":47},{"x":654,"y":223,"z":0,"w":105,"h":16},{"x":521,"y":129,"z":0,"w":106,"h":14},{"x":521,"y":140,"z":0,"w":13,"h":38},{"x":521,"y":194,"z":0,"w":13,"h":46},{"x":521,"y":225,"z":0,"w":108,"h":16}],"circles":[{"x":552,"y":163,"z":0,"r":13.601470508735444},{"x":608,"y":190,"z":0,"r":20.248456731316587},{"x":569,"y":212,"z":0,"r":11.704699910719626},{"x":680,"y":213,"z":0,"r":12.041594578792296},{"x":727,"y":164,"z":0,"r":14.212670403551895}]}
for (let i=0; i<objects.squares.length;i++) {
let current = objects.squares[i]
squares.push(new Square(current.x, current.y, current.w, current.h));
squares.push(new Square(current.x, current.y, current.z, current.w, current.h));
}
for (let i=0; i<objects.circles.length; i++) {
let current = objects.circles[i]
circles.push(new Circle(current.x, current.y, current.r));
circles.push(new Circle(current.x, current.y, current.z, current.r));
}

View file

@ -19,41 +19,37 @@ class Render {
constructor(idCanvas) {
let canvas = document.getElementById(idCanvas);
this.ctx = canvas.getContext("2d");
this.ctx.imageSmoothingEnabled=false;
this.ctx.imageSmoothingEnabled=false;//does not lerp pixels
//this.ReloadAff();
}
RenderPlayer(player,client) {
if(player==null)
RenderPlayer(p,isClient) {
if(p==null)
return;
let x=player.x
let y=player.y
if(x>=2000 && y>=2000 && this.map==1) {
x=player.x-2000
y=player.y-2000
}
//this.map==1 && (x<2000 || y<2000)
if((this.map==1 && player.x>=2000 && player.y>=2000) || (this.map==0 && x<2000 && y <2000)) {
let x=p.x
let y=p.y
if(p.z==player.z)
{
this.ctx.save();
this.ctx.translate(x, y);
this.ctx.rotate(player.angle);
this.ctx.rotate(p.angle);
this.ctx.drawImage(imgPlayer, -playerSize / 2, -playerSize / 2, playerSize, playerSize);
this.ctx.restore();
this.ctx.fillStyle = 'white';
this.ctx.font="10pt arial";
this.ctx.fillText(player.name,x-player.name.length*10/3,y-playerSize/1.8);
if(client) {
this.ctx.fillText(p.name,x-p.name.length*10/3,y-playerSize/1.8);
if(isClient) {
this.ctx.fillStyle = 'red';
this.ctx.fillRect(x-playerSize/2-5, y-playerSize/2, playerSize+10, 5);
this.ctx.fillStyle = '#7AFF33';
this.ctx.fillRect(x-playerSize/2-5, y-playerSize/2, player.health*(playerSize+10)/defaulthealth, 5);
this.ctx.fillRect(x-playerSize/2-5, y-playerSize/2, p.health*(playerSize+10)/defaulthealth, 5);
}
}
}
RenderCar(x,y,angle) {
if(this.map==0) {
RenderCar(x,y,z,angle) {
if(z==player.z) {
this.ctx.save();
this.ctx.translate(x, y);
this.ctx.rotate(angle);
@ -62,73 +58,66 @@ class Render {
}
}
RenderBullet(x,y) {
/*
if(this.map==1) {
x = x-2000;
y = y-2000;
}*/
this.ctx.save();
this.ctx.translate(x, y);
this.ctx.drawImage(imgBullet, -20 / 2, -20 / 2, 20, 20);
this.ctx.restore();
RenderBullet(x,y,z) {
if(z==player.z)
{
this.ctx.save();
this.ctx.translate(x, y);
this.ctx.drawImage(imgBullet, -20 / 2, -20 / 2, 20, 20);
this.ctx.restore();
}
}
RenderPnj(x, y, angle, moving){
this.ctx.save();
this.ctx.translate(x, y);
this.ctx.rotate(angle);
if((new Date)%1000>=500 || moving==false){
this.ctx.drawImage(imgPnj, -30 / 2, -30 / 2, 30, 30);
}else{
this.ctx.drawImage(imgPnj2, -30 / 2, -30 / 2, 30, 30);
}
this.ctx.restore();
RenderPnj(x, y, z, angle, moving)
{
if(z==player.z)
{
this.ctx.save();
this.ctx.translate(x, y);
this.ctx.rotate(angle);
if(moving == false || (new Date().getMilliseconds())%1000>=500){
this.ctx.drawImage(imgPnj, -30 / 2, -30 / 2, 30, 30);
}else{
this.ctx.drawImage(imgPnj2, -30 / 2, -30 / 2, 30, 30);
}
this.ctx.restore();
}
}
ReloadAff() {
//const fond = new Image();
if(player!=null && player.x >= 2000 && player.y >=2000) {
this.map=1;
} else {
this.map=0;
let background;
if(player.z==0)
{
let date = new Date();
if(date.getMinutes()%10>=5){
background = map;
}else{
background = map_night;
}
}
else
{
background=map2;
}
let fond;
let date = new Date();
if(date.getMinutes()%10>=5){
fond = map;
}else{
fond = map_night;
}
/*
if(this.map==0) {
let fond = map;
} else {
let fond = map2;
}
*/
let mapWidth = fond.width;
let mapHeight = fond.height;
let mapWidth = background.width;
let mapHeight = background.height;
this.ctx.canvas.width = mapWidth;
this.ctx.canvas.height = mapHeight;
this.ctx.drawImage(fond, 0, 0, mapWidth, mapHeight);
this.ctx.drawImage(background, 0, 0, mapWidth, mapHeight);
this.RenderPlayer(player,true);
cars.forEach((car) => {
this.RenderCar(car.x,car.y,car.angle+(car.drift>0?2.1:0));
this.RenderCar(car.x,car.y,car.z,car.angle+(car.drift>0?2.1:0));
});
players.forEach((player) => {
this.RenderPlayer(player,false);
})
bullets.forEach((bullet) => {
this.RenderBullet(bullet.x,bullet.y);
this.RenderBullet(bullet.x,bullet.y,bullet.z);
});
PNJS.forEach((pnj)=>{
this.RenderPnj(pnj.x, pnj.y, (pnj.dir-1)*Math.PI/4, pnj.dir!=0);
this.RenderPnj(pnj.x, pnj.y, pnj.z, (pnj.dir-1)*Math.PI/4, pnj.dir!=0);
})
}
}