MinorFix
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parent
dbbdaec43a
commit
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2 changed files with 13 additions and 9 deletions
4
class.js
4
class.js
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@ -1,7 +1,7 @@
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const mapWidth = 210.;
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const mapHeith = 100.;
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const playerSize = 50.;
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const playerSpeed=5.;
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const playerSpeed=2.;
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const halfSqrtTwo=0.70710678118;
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class Player
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{
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@ -57,7 +57,7 @@ class Player
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{
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case 1: dx=0.;dy=-playerSpeed;break;
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case 2: dx=halfSqrtTwo*playerSpeed;dy=-halfSqrtTwo*playerSpeed;break;
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case 3: dx=1.;dy=0.;break;
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case 3: dx=playerSpeed;dy=0.;break;
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case 4: dx=halfSqrtTwo*playerSpeed;dy=halfSqrtTwo*playerSpeed;break;
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case 5: dx=0.;dy=playerSpeed;break;
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case 6: dx=-halfSqrtTwo*playerSpeed;dy=halfSqrtTwo*playerSpeed;break;
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18
game.js
18
game.js
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@ -2,12 +2,16 @@ Renderer = new Render("canvas");
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let rubiks = new Player(1, 100, 50, "rubiks");
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let atsuyo = new Player(2, 500, 70, "atsuyo");
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let vincent = new Player(3, 600, 70, "atsuyo");
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let migliore = new Player(4, 700, 70, "atsuyo");
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let leroux = new Player(5, 200, 30, "atsuyo");
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let lele = new Player(6, 700, 700, "atsuyo");
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let vincent = new Player(3, 600, 70, "vincent");
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let migliore = new Player(4, 700, 70, "migliore");
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let leroux = new Player(5, 200, 30, "leroux");
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let lele = new Player(6, 700, 700, "lele");
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rubiks.visibleDir=3;
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rubiks.dir=3;
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atsuyo.dir=5;
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atsuyo.visibleDir=5;
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Renderer.AddPlayer(rubiks);
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Renderer.AddPlayer(atsuyo);
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@ -20,8 +24,8 @@ Renderer.AddPlayer(lele);
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setInterval(game);
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function game() {
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rubiks.visibleDir=rubiks.visibleDir+0.03;
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atsuyo.visibleDir=atsuyo.visibleDir-0.1;
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migliore.x=migliore.x-0.1;
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rubiks.update([],[]);
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atsuyo.update([],[]);//.visibleDir=atsuyo.visibleDir-0.1;
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//migliore.x=migliore.x-0.1;
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Renderer.ReloadAff();
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}
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