MinorFix
This commit is contained in:
parent
dbbdaec43a
commit
e24771131e
2 changed files with 13 additions and 9 deletions
4
class.js
4
class.js
|
@ -1,7 +1,7 @@
|
||||||
const mapWidth = 210.;
|
const mapWidth = 210.;
|
||||||
const mapHeith = 100.;
|
const mapHeith = 100.;
|
||||||
const playerSize = 50.;
|
const playerSize = 50.;
|
||||||
const playerSpeed=5.;
|
const playerSpeed=2.;
|
||||||
const halfSqrtTwo=0.70710678118;
|
const halfSqrtTwo=0.70710678118;
|
||||||
class Player
|
class Player
|
||||||
{
|
{
|
||||||
|
@ -57,7 +57,7 @@ class Player
|
||||||
{
|
{
|
||||||
case 1: dx=0.;dy=-playerSpeed;break;
|
case 1: dx=0.;dy=-playerSpeed;break;
|
||||||
case 2: dx=halfSqrtTwo*playerSpeed;dy=-halfSqrtTwo*playerSpeed;break;
|
case 2: dx=halfSqrtTwo*playerSpeed;dy=-halfSqrtTwo*playerSpeed;break;
|
||||||
case 3: dx=1.;dy=0.;break;
|
case 3: dx=playerSpeed;dy=0.;break;
|
||||||
case 4: dx=halfSqrtTwo*playerSpeed;dy=halfSqrtTwo*playerSpeed;break;
|
case 4: dx=halfSqrtTwo*playerSpeed;dy=halfSqrtTwo*playerSpeed;break;
|
||||||
case 5: dx=0.;dy=playerSpeed;break;
|
case 5: dx=0.;dy=playerSpeed;break;
|
||||||
case 6: dx=-halfSqrtTwo*playerSpeed;dy=halfSqrtTwo*playerSpeed;break;
|
case 6: dx=-halfSqrtTwo*playerSpeed;dy=halfSqrtTwo*playerSpeed;break;
|
||||||
|
|
18
game.js
18
game.js
|
@ -2,12 +2,16 @@ Renderer = new Render("canvas");
|
||||||
|
|
||||||
let rubiks = new Player(1, 100, 50, "rubiks");
|
let rubiks = new Player(1, 100, 50, "rubiks");
|
||||||
let atsuyo = new Player(2, 500, 70, "atsuyo");
|
let atsuyo = new Player(2, 500, 70, "atsuyo");
|
||||||
let vincent = new Player(3, 600, 70, "atsuyo");
|
let vincent = new Player(3, 600, 70, "vincent");
|
||||||
let migliore = new Player(4, 700, 70, "atsuyo");
|
let migliore = new Player(4, 700, 70, "migliore");
|
||||||
let leroux = new Player(5, 200, 30, "atsuyo");
|
let leroux = new Player(5, 200, 30, "leroux");
|
||||||
let lele = new Player(6, 700, 700, "atsuyo");
|
let lele = new Player(6, 700, 700, "lele");
|
||||||
|
|
||||||
rubiks.visibleDir=3;
|
rubiks.visibleDir=3;
|
||||||
|
rubiks.dir=3;
|
||||||
|
atsuyo.dir=5;
|
||||||
|
atsuyo.visibleDir=5;
|
||||||
|
|
||||||
|
|
||||||
Renderer.AddPlayer(rubiks);
|
Renderer.AddPlayer(rubiks);
|
||||||
Renderer.AddPlayer(atsuyo);
|
Renderer.AddPlayer(atsuyo);
|
||||||
|
@ -20,8 +24,8 @@ Renderer.AddPlayer(lele);
|
||||||
setInterval(game);
|
setInterval(game);
|
||||||
|
|
||||||
function game() {
|
function game() {
|
||||||
rubiks.visibleDir=rubiks.visibleDir+0.03;
|
rubiks.update([],[]);
|
||||||
atsuyo.visibleDir=atsuyo.visibleDir-0.1;
|
atsuyo.update([],[]);//.visibleDir=atsuyo.visibleDir-0.1;
|
||||||
migliore.x=migliore.x-0.1;
|
//migliore.x=migliore.x-0.1;
|
||||||
Renderer.ReloadAff();
|
Renderer.ReloadAff();
|
||||||
}
|
}
|
Loading…
Reference in a new issue