pnj fix
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					 1 changed files with 5 additions and 4 deletions
				
			
		|  | @ -394,19 +394,20 @@ class PNJ{ | |||
|     } | ||||
| 
 | ||||
|     checkCollisions(){ | ||||
|         let colliding = false; | ||||
|         map0Squares.forEach((square) => { | ||||
|             if(square.collide(this.x,this.y,this.z)) | ||||
|             { | ||||
|                 return true; | ||||
|                 colliding = true; | ||||
|             } | ||||
|         }); | ||||
|         circles.forEach((circle) => { | ||||
|         map0Circles.forEach((circle) => { | ||||
|             if(circle.collide(this.x,this.y,this.z)) | ||||
|             { | ||||
|                 return true; | ||||
|                 colliding = true; | ||||
|             } | ||||
|         }); | ||||
|         return false; | ||||
|         return colliding; | ||||
|     } | ||||
| 
 | ||||
|     changeDirection(){ | ||||
|  |  | |||
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