player tubé

This commit is contained in:
Baptiste 2023-11-14 17:46:24 +01:00
parent c01995d423
commit 9decb74a0a
2 changed files with 38 additions and 18 deletions

28
game.js
View file

@ -1,9 +1,27 @@
Renderer = new Render("canvas")
let rubiks = new Player(1, 100, 50, "rubiks")
let atsuyo = new Player(2, 500, 70, "atsuyo")
let vincent = new Player(3, 600, 70, "atsuyo")
let migliore = new Player(4, 700, 70, "atsuyo")
let leroux = new Player(5, 200, 30, "atsuyo")
let lele = new Player(6, 700, 700, "atsuyo")
rubiks.visibleDir=3
Renderer.AddPlayer(rubiks)
Renderer.AddPlayer(atsuyo)
Renderer.AddPlayer(vincent)
Renderer.AddPlayer(migliore)
Renderer.AddPlayer(leroux)
Renderer.AddPlayer(lele)
setInterval(game);
function game() {
Renderer = new Render("canvas")
let rubiks = new Player(1, 100, 50, "rubiks")
console.log(rubiks)
Renderer.AddPlayer(rubiks)
rubiks.visibleDir=rubiks.visibleDir+0.03
atsuyo.visibleDir=atsuyo.visibleDir-0.1
migliore.x=migliore.x-0.1
Renderer.ReloadAff()
}

View file

@ -6,24 +6,26 @@ class Render {
this.ReloadAff()
}
AddPlayer(id, pseudo, x, y, angle) {
this.players[id] = (id, pseudo, x, y, angle)
AddPlayer(player) {
this.players[player.id] = player
}
RenderPlayer(player) {
const img = new Image();
img.src = "./assets/body.png";
this.ctx.save();
this.ctx.translate(player.x, player.y);
this.ctx.rotate(player.angle);
this.ctx.drawImage(img, -playerSize / 2, -playerSize / 2, playerSize, playerSize);
this.ctx.restore();
}
ReloadAff() {
this.ctx.fillStyle = "red"
this.ctx.fillRect(0,0,this.canvas.width,this.canvas.height);
/*this.ctx.stokeStyle = "black"
this.ctx.lineWidth = 1;
ctx.beginPath();
ctx.moveTo(point1[0], point1[1]);
ctx.lineTo(point2[0], point2[1]);
ctx.lineTo(point3[0], point3[1]);
ctx.lineTo(point1[0], point1[1]);
ctx.stroke()
ctx.fill();*/
this.ctx.closePath();
this.ctx
this.players.forEach((player) => {
this.RenderPlayer(player)
})
}
}