thiS -> this

This commit is contained in:
Victor Lasserre 2023-12-18 09:51:20 +01:00
parent 655ccde173
commit 85690cf305
3 changed files with 5 additions and 11 deletions

View file

@ -441,7 +441,7 @@ class PNJ{
}
}
class portalIn
class Portal
{
constructor(xIn,yIn,zIn,xOut,yOut,zOut)
{
@ -453,7 +453,7 @@ class portalIn
{
if(player.z==this.in.z && player.x>this.in.x && player.x<this.in.x+portalSize && player.y>this.in.y && player.y<this.in.y+portalSize)
{
player.z=thiS.out.z;
player.z=this.out.z;
player.x=this.out.x;
player.y=this.out.y;
net.update(player);

View file

@ -25,6 +25,8 @@ function game() {
pnj.update(dt);
})
portals.forEach((portal) => {portal.update();});
updateBullets(dt);
renderer.ReloadAff();
LB.ReloadAff();

View file

@ -20,7 +20,7 @@ let PNJS = [new PNJ(500, 100,0),
new Car(1, 14),
new Car(0, 7),
new Car(0, 15)];
let portals = [];
let portals = [new Portal(100,100,0,500,500,0)];
let maps = [];
players.push(new Player(-1,-50,-50,-1,"VOITURES",0));
@ -58,14 +58,6 @@ function addPlayer(data)
players.push(np);
}
function removePlayer(id)
{
for(let i=0;i<players.length;i++)