change player assets
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					 7 changed files with 3 additions and 4 deletions
				
			
		
							
								
								
									
										
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							| After Width: | Height: | Size: 50 KiB | 
|  | @ -5,7 +5,6 @@ | ||||||
|         <script type="text/javascript" src="./js/render.js"></script> |         <script type="text/javascript" src="./js/render.js"></script> | ||||||
|         <script type="text/javascript" src="./js/input.js"></script> |         <script type="text/javascript" src="./js/input.js"></script> | ||||||
|         <script type="text/javascript" src="./js/network.js"></script> |         <script type="text/javascript" src="./js/network.js"></script> | ||||||
|         <script type="text/javascript" src="./js/keyboard.js"></script> |  | ||||||
|         <script type="text/javascript" src="./js/game.js" defer></script> |         <script type="text/javascript" src="./js/game.js" defer></script> | ||||||
|     </head> |     </head> | ||||||
|     <body> |     <body> | ||||||
|  |  | ||||||
|  | @ -1,6 +1,6 @@ | ||||||
| let mapWidth = 210.; | let mapWidth = 210.; | ||||||
| let mapHeith = 100.; | let mapHeith = 100.; | ||||||
| const playerSize = 50.; | const playerSize = 75.; | ||||||
| const playerSpeed=.2; | const playerSpeed=.2; | ||||||
| const halfSqrtTwo=0.70710678118; | const halfSqrtTwo=0.70710678118; | ||||||
| class Player | class Player | ||||||
|  |  | ||||||
|  | @ -1,5 +1,5 @@ | ||||||
| const img = new Image(); | const img = new Image(); | ||||||
| img.src = "./assets/body3.png"; | img.src = "./assets/body.png"; | ||||||
| 
 | 
 | ||||||
| class Render { | class Render { | ||||||
| 
 | 
 | ||||||
|  | @ -32,7 +32,7 @@ class Render { | ||||||
| 	    this.ctx.rotate(player.angle); | 	    this.ctx.rotate(player.angle); | ||||||
| 	    this.ctx.drawImage(img, -playerSize / 2, -playerSize / 2, playerSize, playerSize); | 	    this.ctx.drawImage(img, -playerSize / 2, -playerSize / 2, playerSize, playerSize); | ||||||
| 	    this.ctx.restore(); | 	    this.ctx.restore(); | ||||||
|         this.ctx.fillStyle="#FF0000"; |         this.ctx.fillStyle = 'white'; | ||||||
|         this.ctx.font="10pt arial"; |         this.ctx.font="10pt arial"; | ||||||
|         this.ctx.fillText(player.name,player.x-player.name.length*10/3,player.y-playerSize/1.8); |         this.ctx.fillText(player.name,player.x-player.name.length*10/3,player.y-playerSize/1.8); | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
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