diff --git a/js/game.js b/js/game.js index 54b5a84..b9bdfea 100644 --- a/js/game.js +++ b/js/game.js @@ -9,9 +9,6 @@ let player = null; Inp = new Input("canvas"); -Net.connect(); //connect to server, create a player, and retrieve all players info -//ClientKeyboard.init(); - playerId=Net.playerId; player=Net.clientPlayer; players=Net.getPlayersToAdd(); @@ -40,4 +37,12 @@ function game() { } } -setInterval(game); \ No newline at end of file +function Start() { + playerId = Net.getPlayerId(); //id of client player + //Net.getPlayersToAdd.forEach((Player) => players[Player[id]] = Player) + setInterval(game) +} + +Net.onready = Start(); + +Net.connect(); //connect to server, create a player, and retrieve all players info \ No newline at end of file